diff --git a/Assets/Player/Models/BlankTestPlayer/CharacterModelAnimations.fbx.meta b/Assets/Player/Models/BlankTestPlayer/CharacterModelAnimations.fbx.meta index 03d28cc..97456cd 100644 --- a/Assets/Player/Models/BlankTestPlayer/CharacterModelAnimations.fbx.meta +++ b/Assets/Player/Models/BlankTestPlayer/CharacterModelAnimations.fbx.meta @@ -29,7 +29,384 @@ ModelImporter: animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] - clipAnimations: [] + clipAnimations: + - serializedVersion: 16 + name: Run + takeName: Run + internalID: 5522812681064789136 + firstFrame: 0 + lastFrame: 20 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: Idle + takeName: Idle + internalID: -3100369314251171874 + firstFrame: 0 + lastFrame: 119 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: IdleWithSword + takeName: IdleWithSword + internalID: -78638954318744386 + firstFrame: 0 + lastFrame: 39 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: RunWithSword + takeName: RunWithSword + internalID: 5782633955143103724 + firstFrame: 0 + lastFrame: 20 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: AttackSword1 + takeName: AttackSword1 + internalID: -5972819587723127549 + firstFrame: 0 + lastFrame: 84 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: AttackSword2 + takeName: AttackSword2 + internalID: 317640415490248476 + firstFrame: 0 + lastFrame: 59 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: PlayerRig|AttackSword1 + takeName: PlayerRig|AttackSword1 + internalID: 3744110812559639861 + firstFrame: 0 + lastFrame: 59 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: PlayerRig|Idle + takeName: PlayerRig|Idle + internalID: 4292510674569227458 + firstFrame: 0 + lastFrame: 119 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: PlayerRig|Idle.001 + takeName: PlayerRig|Idle.001 + internalID: 8508691406822790392 + firstFrame: 0 + lastFrame: 0 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: PlayerRig|IdleWithSword + takeName: PlayerRig|IdleWithSword + internalID: 8005844638142664781 + firstFrame: 0 + lastFrame: 39 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: PlayerRig|RunFixed + takeName: PlayerRig|RunFixed + internalID: 6412491473531025813 + firstFrame: 0 + lastFrame: 20 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: PlayerRig|RunWithSword + takeName: PlayerRig|RunWithSword + internalID: -6160983608905317370 + firstFrame: 0 + lastFrame: 20 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: PlayerRig|Idle.001 (1) + takeName: PlayerRig|Idle.001 + internalID: 34008657719106267 + firstFrame: 0 + lastFrame: 0 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 isReadable: 0 meshes: lODScreenPercentages: [] diff --git a/Assets/Player/Models/BlankTestPlayer/CharacterModelSimplified.fbx b/Assets/Player/Models/BlankTestPlayer/CharacterModelSimplified.fbx index 7899eda..26564bd 100644 Binary files a/Assets/Player/Models/BlankTestPlayer/CharacterModelSimplified.fbx and b/Assets/Player/Models/BlankTestPlayer/CharacterModelSimplified.fbx differ diff --git a/Assets/Player/Models/BlankTestPlayer/CharacterModelSimplified.fbx.meta b/Assets/Player/Models/BlankTestPlayer/CharacterModelSimplified.fbx.meta index 6b615b8..544c2f7 100644 --- a/Assets/Player/Models/BlankTestPlayer/CharacterModelSimplified.fbx.meta +++ b/Assets/Player/Models/BlankTestPlayer/CharacterModelSimplified.fbx.meta @@ -15,14 +15,14 @@ ModelImporter: resampleCurves: 1 optimizeGameObjects: 0 removeConstantScaleCurves: 0 - motionNodeName: PlayerArmature + motionNodeName: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 - animationCompression: 3 + animationCompression: 1 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 @@ -55,144 +55,14 @@ ModelImporter: bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] - transformMask: - - path: - weight: 1 - - path: PlayerArmature - weight: 1 - - path: PlayerArmature/root - weight: 1 - - path: PlayerArmature/root/leg_ik.L - weight: 0 - - path: PlayerArmature/root/leg_ik.R - weight: 0 - - path: PlayerArmature/root/leg_pole.L - weight: 0 - - path: PlayerArmature/root/leg_pole.R - weight: 0 - - path: PlayerArmature/root/spine - weight: 1 - - path: PlayerArmature/root/spine/arm_ik.L - weight: 0 - - path: PlayerArmature/root/spine/arm_ik.R - weight: 0 - - path: PlayerArmature/root/spine/arm_pole.L - weight: 0 - - path: PlayerArmature/root/spine/arm_pole.R - weight: 0 - - path: PlayerArmature/root/spine/head_target - weight: 0 - - path: PlayerArmature/root/spine/hip.L - weight: 1 - - path: PlayerArmature/root/spine/hip.L/thigh.L - weight: 1 - - path: PlayerArmature/root/spine/hip.L/thigh.L/leg.L - weight: 1 - - path: PlayerArmature/root/spine/hip.L/thigh.L/leg.L/ankle.L - weight: 1 - - path: PlayerArmature/root/spine/hip.L/thigh.L/leg.L/ankle.L/foot.L - weight: 1 - - path: PlayerArmature/root/spine/hip.L/thigh.L/leg.L/ankle.L/foot.L/toe.L - weight: 1 - - path: PlayerArmature/root/spine/hip.R - weight: 1 - - path: PlayerArmature/root/spine/hip.R/thigh.R - weight: 1 - - path: PlayerArmature/root/spine/hip.R/thigh.R/leg.R - weight: 1 - - path: PlayerArmature/root/spine/hip.R/thigh.R/leg.R/ankle.R - weight: 1 - - path: PlayerArmature/root/spine/hip.R/thigh.R/leg.R/ankle.R/foot.R - weight: 1 - - path: PlayerArmature/root/spine/hip.R/thigh.R/leg.R/ankle.R/foot.R/toe.R - weight: 1 - - path: PlayerArmature/root/spine/torso - weight: 1 - - path: PlayerArmature/root/spine/torso/chest - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/neck - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/neck/head - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L/hand.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L/hand.L/index1.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L/hand.L/index1.L/index2.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L/hand.L/index1.L/index2.L/index3.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L/hand.L/middle1.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L/hand.L/middle1.L/middle2.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L/hand.L/middle1.L/middle2.L/middle3.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L/hand.L/ping1.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L/hand.L/ping1.L/pinky2.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L/hand.L/ping1.L/pinky2.L/pinky3.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L/hand.L/thumb1.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L/hand.L/thumb1.L/thumb2.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.L/arm.L/forearm.L/hand.L/thumb1.L/thumb2.L/thumb3.L - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R/hand.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R/hand.R/index1.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R/hand.R/index1.R/index2.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R/hand.R/index1.R/index2.R/index3.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R/hand.R/middle1.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R/hand.R/middle1.R/middle2.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R/hand.R/middle1.R/middle2.R/middle3.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R/hand.R/ping1.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R/hand.R/ping1.R/pinky2.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R/hand.R/ping1.R/pinky2.R/pinky3.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R/hand.R/thumb1.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R/hand.R/thumb1.R/thumb2.R - weight: 1 - - path: PlayerArmature/root/spine/torso/chest/shoulder.R/arm.R/forearm.R/hand.R/thumb1.R/thumb2.R/thumb3.R - weight: 1 - - path: PlayerArmature/root/torso_ik - weight: 0 - - path: PlayerArmature/weapon.L - weight: 0 - - path: PlayerArmature/weapon.R - weight: 0 - - path: PlayerBody - weight: 0 - maskType: 0 + transformMask: [] + maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 - name: TestAnimation.001 - takeName: TestAnimation.001 - internalID: 7563040495365895608 + name: TestAnimation + takeName: TestAnimation + internalID: 8209684202777535494 firstFrame: 0 lastFrame: 13 wrapMode: 0 @@ -218,6 +88,354 @@ ModelImporter: maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 + - 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serializedVersion: 16 + name: PlayerArmature|IdleSword + takeName: PlayerArmature|IdleSword + internalID: 4646074752401857823 + firstFrame: 0 + lastFrame: 0 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: PlayerArmature|NewTPose + takeName: PlayerArmature|NewTPose + internalID: 6773551903615756174 + firstFrame: 0 + lastFrame: 0 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - 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hasExtraRoot: 1 + hasExtraRoot: 0 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 3 + animationType: 2 humanoidOversampling: 1 - avatarSetup: 1 + avatarSetup: 0 addHumanoidExtraRootOnlyWhenUsingAvatar: 1 importBlendShapeDeformPercent: 1 remapMaterialsIfMaterialImportModeIsNone: 0 diff --git a/Assets/Player/Models/BlankTestPlayer/PlayerTestAnimator.controller b/Assets/Player/Models/BlankTestPlayer/PlayerTestAnimator.controller index 16de91d..cfd1898 100644 --- a/Assets/Player/Models/BlankTestPlayer/PlayerTestAnimator.controller +++ b/Assets/Player/Models/BlankTestPlayer/PlayerTestAnimator.controller @@ -74,7 +74,7 @@ AnimatorStateMachine: m_EntryPosition: {x: 50, y: 120, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} - m_DefaultState: {fileID: 5724930721123095735} + m_DefaultState: {fileID: -3460776153395501506} --- !u!1102 &-7139813020054202934 AnimatorState: serializedVersion: 6 @@ -142,7 +142,7 @@ AnimatorStateTransition: m_DstStateMachine: {fileID: 0} m_DstState: {fileID: -5118064861454726822} m_Solo: 0 - m_Mute: 0 + m_Mute: 1 m_IsExit: 0 serializedVersion: 3 m_TransitionDuration: 0.25 @@ -180,28 +180,6 @@ AnimatorState: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1101 &-4321009390341603624 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: -5807180696605908168} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 0.9285714 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 --- !u!1102 &-3460776153395501506 AnimatorState: serializedVersion: 6 @@ -212,8 +190,7 @@ AnimatorState: m_Name: AttackSword1 m_Speed: 1 m_CycleOffset: 0 - m_Transitions: - - {fileID: -4321009390341603624} + m_Transitions: [] m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -223,7 +200,7 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: -5972819587723127549, guid: af57850141d47244a8c7c021d10baeed, type: 3} + m_Motion: {fileID: 7656224139910124122, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: @@ -382,7 +359,7 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: -1159425392147737724, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3} + m_Motion: {fileID: 6164891689389619749, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: @@ -397,23 +374,23 @@ BlendTree: m_Name: Blend Tree m_Childs: - serializedVersion: 2 - m_Motion: {fileID: -3100369314251171874, guid: af57850141d47244a8c7c021d10baeed, type: 3} - m_Threshold: 0 + m_Motion: {fileID: 6517714258327031822, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3} + m_Threshold: 0.017475728 m_Position: {x: 0, y: 0} - m_TimeScale: 1 + m_TimeScale: 0.01 m_CycleOffset: 0 m_DirectBlendParameter: Move Direction X m_Mirror: 0 - serializedVersion: 2 - m_Motion: {fileID: 5522812681064789136, guid: af57850141d47244a8c7c021d10baeed, type: 3} + m_Motion: {fileID: 5522812681064789136, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3} m_Threshold: 0.1 m_Position: {x: 0, y: 0} - m_TimeScale: 1 + m_TimeScale: 0.5 m_CycleOffset: 0 m_DirectBlendParameter: Move Direction X m_Mirror: 0 - serializedVersion: 2 - m_Motion: {fileID: 5522812681064789136, guid: af57850141d47244a8c7c021d10baeed, type: 3} + m_Motion: {fileID: 5522812681064789136, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3} m_Threshold: 1 m_Position: {x: 0, y: 0} m_TimeScale: 1.3 @@ -422,7 +399,7 @@ BlendTree: m_Mirror: 0 m_BlendParameter: Move Direction X m_BlendParameterY: Move Direction X - m_MinThreshold: 0 + m_MinThreshold: 0.017475728 m_MaxThreshold: 1 m_UseAutomaticThresholds: 0 m_NormalizedBlendValues: 0 diff --git a/Assets/Scenes/CombatTest.unity b/Assets/Scenes/CombatTest.unity index 2111efb..7fbc05c 100644 --- a/Assets/Scenes/CombatTest.unity +++ b/Assets/Scenes/CombatTest.unity @@ -1946,8 +1946,8 @@ PrefabInstance: value: '{"_variables":{"Resolved Movement":{"_value":{},"_name":"Resolved Movement","_id":"58618e1a-1bf3-4346-a961-2787a78116fa","$type":"NodeCanvas.Framework.Variable`1[[NodeCanvas.Framework.VariableSeperator, ParadoxNotion, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"resolvedMoveVector2":{"_name":"resolvedMoveVector2","_id":"2aee664e-07ba-4e85-9d6a-a1393398789d","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"resolvedMoveVector3":{"_name":"resolvedMoveVector3","_id":"5d907161-2896-4b95-bfd2-0ea9426145d7","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3, - 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