improv: more completed melee, including support for dragging enemies along melee (rudimentary)

This commit is contained in:
Chris
2025-10-03 19:42:08 -04:00
parent 182b3b001b
commit 06cfd582c8
6 changed files with 56 additions and 60 deletions

View File

@@ -447,7 +447,7 @@ GameObject:
- component: {fileID: 65649609}
- component: {fileID: 65649608}
- component: {fileID: 65649607}
m_Layer: 0
m_Layer: 3
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1464,6 +1464,10 @@ PrefabInstance:
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2129000951396423518, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2129000951396423518, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: _boundGraphSource._version
value: 0
@@ -1500,35 +1504,6 @@ PrefabInstance:
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2842793574603981349, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: _serializedBlackboard
value: '{"_variables":{"isGrounded":{"_propertyPath":"UnityEngine.CharacterController.isGrounded","_name":"isGrounded","_id":"09b3259f-8b50-439a-ab86-ea3d8a4916f1","$type":"NodeCanvas.Framework.Variable`1[[System.Boolean,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"},"airMoveDirection":{"_name":"airMoveDirection","_id":"2fc91db6-09dd-4a1f-9195-426a0c44de31","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"groundMoveDirection":{"_name":"groundMoveDirection","_id":"a2c4fe25-9549-4bdd-8cec-2dbfc4a8856f","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"moveDirection":{"_name":"moveDirection","_id":"b2342f45-29ba-4805-adb4-6940dde8f4aa","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"currentSpeed":{"_name":"currentSpeed","_id":"f585caab-68c5-4ead-85c4-cbc16c18655e","$type":"NodeCanvas.Framework.Variable`1[[System.Single,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"},"movementData":{"_propertyPath":"Reset.Units.UnitMovementHandler.data","_name":"movementData","_id":"357123c2-2d10-4425-a3c9-7341e810fc88","$type":"NodeCanvas.Framework.Variable`1[[Reset.Units.UnitMovementData,
Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"outputMoveDirection":{"_propertyPath":"Reset.Units.UnitMovementHandler.outputMoveDirection","_name":"outputMoveDirection","_id":"3b9833f5-870a-4182-9824-e31a9896eec2","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"characterAnimator":{"_name":"characterAnimator","_id":"539a2789-4d62-46fe-b64f-2cdc924df69f","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Animator,
UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}}}'
objectReference: {fileID: 0}
- target: {fileID: 2842793574603981349, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: _objectReferences.Array.size
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2842793574603981349, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: _serializedVariables.Array.size
value: 8
objectReference: {fileID: 0}
- target: {fileID: 2842793574603981349, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: _serializedVariables.Array.data[7]._json
value: '{"_name":"characterAnimator","_id":"539a2789-4d62-46fe-b64f-2cdc924df69f","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Animator,
UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}'
objectReference: {fileID: 0}
- target: {fileID: 2842793574603981349, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: _serializedVariables.Array.data[7]._references.Array.size
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4712401716102697018, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: m_Enabled
value: 0
@@ -1610,6 +1585,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8762428562534304046, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8762428562534304046, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: observers.Array.size
value: 8
@@ -1634,13 +1613,9 @@ PrefabInstance:
propertyPath: observers.Array.data[5].castType
value: 4
objectReference: {fileID: 0}
- target: {fileID: 8762428562534304046, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: observers.Array.data[6].castType
value: 3
objectReference: {fileID: 0}
- target: {fileID: 8762428562534304046, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: observers.Array.data[7].castType
value: 3
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8762428562534304046, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: observers.Array.data[7].direction.z
@@ -3112,6 +3087,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.x
value: -89
objectReference: {fileID: 0}
- target: {fileID: 8677805350076133661, guid: 6ae1b39ffbe1f0f468d521bb08a8b547, type: 3}
propertyPath: UpdateMethod
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []