improv: more completed melee, including support for dragging enemies along melee (rudimentary)
This commit is contained in:
@@ -6,7 +6,6 @@ using UnityEngine;
|
||||
using Sirenix.OdinInspector;
|
||||
using Unity.Netcode;
|
||||
|
||||
|
||||
public class Player : NetworkBehaviour{
|
||||
[HideInInspector] public PlayerControls controls;
|
||||
[HideInInspector] public new PlayerCamera camera;
|
||||
|
||||
Reference in New Issue
Block a user