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using NodeCanvas.Framework;
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using ParadoxNotion.Design;
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using System.Collections;
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namespace NodeCanvas.Tasks.Actions
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{
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[Category("✫ Blackboard")]
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[Description("Triggers a boolean variable for 1 frame to True then back to False")]
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public class TriggerBoolean : ActionTask
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{
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[RequiredField]
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[BlackboardOnly]
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public BBParameter<bool> variable;
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protected override string info {
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get { return string.Format("Trigger {0}", variable); }
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}
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protected override void OnExecute() {
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if ( variable.value == false ) {
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variable.value = true;
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StartCoroutine(Flip());
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}
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EndAction();
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}
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IEnumerator Flip() {
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yield return null;
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variable.value = false;
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}
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}
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}
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