first commit

This commit is contained in:
Chris
2025-03-12 14:22:16 -04:00
commit 0ad0c01249
1999 changed files with 189708 additions and 0 deletions

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using NodeCanvas.Framework;
using ParadoxNotion;
using ParadoxNotion.Design;
using UnityEngine;
namespace NodeCanvas.Tasks.Conditions
{
[Category("System Events")]
[Name("Check Collision")]
public class CheckCollision_Rigidbody : ConditionTask<Rigidbody>
{
public CollisionTypes checkType = CollisionTypes.CollisionEnter;
public bool specifiedTagOnly;
[TagField]
public string objectTag = "Untagged";
[BlackboardOnly]
public BBParameter<GameObject> saveGameObjectAs;
[BlackboardOnly]
public BBParameter<Vector3> saveContactPoint;
[BlackboardOnly]
public BBParameter<Vector3> saveContactNormal;
private bool stay;
protected override string info {
get { return checkType.ToString() + ( specifiedTagOnly ? ( " '" + objectTag + "' tag" ) : "" ); }
}
protected override void OnEnable() {
router.onCollisionEnter += OnCollisionEnter;
router.onCollisionExit += OnCollisionExit;
}
protected override void OnDisable() {
router.onCollisionEnter -= OnCollisionEnter;
router.onCollisionExit -= OnCollisionExit;
}
protected override bool OnCheck() {
return checkType == CollisionTypes.CollisionStay ? stay : false;
}
public void OnCollisionEnter(ParadoxNotion.EventData<Collision> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = true;
if ( checkType == CollisionTypes.CollisionEnter || checkType == CollisionTypes.CollisionStay ) {
saveGameObjectAs.value = data.value.gameObject;
saveContactPoint.value = data.value.contacts[0].point;
saveContactNormal.value = data.value.contacts[0].normal;
YieldReturn(true);
}
}
}
public void OnCollisionExit(ParadoxNotion.EventData<Collision> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = false;
if ( checkType == CollisionTypes.CollisionExit ) {
saveGameObjectAs.value = data.value.gameObject;
YieldReturn(true);
}
}
}
}
///----------------------------------------------------------------------------------------------
[Category("System Events")]
[DoNotList]
public class CheckCollision : ConditionTask<Collider>
{
public CollisionTypes checkType = CollisionTypes.CollisionEnter;
public bool specifiedTagOnly;
[TagField]
public string objectTag = "Untagged";
[BlackboardOnly]
public BBParameter<GameObject> saveGameObjectAs;
[BlackboardOnly]
public BBParameter<Vector3> saveContactPoint;
[BlackboardOnly]
public BBParameter<Vector3> saveContactNormal;
private bool stay;
protected override string info {
get { return checkType.ToString() + ( specifiedTagOnly ? ( " '" + objectTag + "' tag" ) : "" ); }
}
protected override void OnEnable() {
router.onCollisionEnter += OnCollisionEnter;
router.onCollisionExit += OnCollisionExit;
}
protected override void OnDisable() {
router.onCollisionEnter -= OnCollisionEnter;
router.onCollisionExit -= OnCollisionExit;
}
protected override bool OnCheck() {
return checkType == CollisionTypes.CollisionStay ? stay : false;
}
public void OnCollisionEnter(ParadoxNotion.EventData<Collision> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = true;
if ( checkType == CollisionTypes.CollisionEnter || checkType == CollisionTypes.CollisionStay ) {
saveGameObjectAs.value = data.value.gameObject;
saveContactPoint.value = data.value.contacts[0].point;
saveContactNormal.value = data.value.contacts[0].normal;
YieldReturn(true);
}
}
}
public void OnCollisionExit(ParadoxNotion.EventData<Collision> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = false;
if ( checkType == CollisionTypes.CollisionExit ) {
saveGameObjectAs.value = data.value.gameObject;
YieldReturn(true);
}
}
}
}
}

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using NodeCanvas.Framework;
using ParadoxNotion;
using ParadoxNotion.Design;
using UnityEngine;
namespace NodeCanvas.Tasks.Conditions
{
[Category("System Events")]
[Name("Check Collision 2D")]
public class CheckCollision2D_Rigidbody : ConditionTask<Rigidbody2D>
{
public CollisionTypes checkType = CollisionTypes.CollisionEnter;
public bool specifiedTagOnly;
[TagField]
public string objectTag = "Untagged";
[BlackboardOnly]
public BBParameter<GameObject> saveGameObjectAs;
[BlackboardOnly]
public BBParameter<Vector3> saveContactPoint;
[BlackboardOnly]
public BBParameter<Vector3> saveContactNormal;
private bool stay;
protected override string info {
get { return checkType.ToString() + ( specifiedTagOnly ? ( " '" + objectTag + "' tag" ) : "" ); }
}
protected override bool OnCheck() {
return checkType == CollisionTypes.CollisionStay ? stay : false;
}
protected override void OnEnable() {
router.onCollisionEnter2D += OnCollisionEnter2D;
router.onCollisionExit2D += OnCollisionExit2D;
}
protected override void OnDisable() {
router.onCollisionEnter2D -= OnCollisionEnter2D;
router.onCollisionExit2D -= OnCollisionExit2D;
}
void OnCollisionEnter2D(ParadoxNotion.EventData<Collision2D> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = true;
if ( checkType == CollisionTypes.CollisionEnter || checkType == CollisionTypes.CollisionStay ) {
saveGameObjectAs.value = data.value.gameObject;
saveContactPoint.value = data.value.contacts[0].point;
saveContactNormal.value = data.value.contacts[0].normal;
YieldReturn(true);
}
}
}
void OnCollisionExit2D(ParadoxNotion.EventData<Collision2D> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = false;
if ( checkType == CollisionTypes.CollisionExit ) {
saveGameObjectAs.value = data.value.gameObject;
YieldReturn(true);
}
}
}
}
///----------------------------------------------------------------------------------------------
[Category("System Events")]
[Name("Check Collision 2D")]
[DoNotList]
public class CheckCollision2D : ConditionTask<Collider2D>
{
public CollisionTypes checkType = CollisionTypes.CollisionEnter;
public bool specifiedTagOnly;
[TagField]
public string objectTag = "Untagged";
[BlackboardOnly]
public BBParameter<GameObject> saveGameObjectAs;
[BlackboardOnly]
public BBParameter<Vector3> saveContactPoint;
[BlackboardOnly]
public BBParameter<Vector3> saveContactNormal;
private bool stay;
protected override string info {
get { return checkType.ToString() + ( specifiedTagOnly ? ( " '" + objectTag + "' tag" ) : "" ); }
}
protected override bool OnCheck() {
return checkType == CollisionTypes.CollisionStay ? stay : false;
}
protected override void OnEnable() {
router.onCollisionEnter2D += OnCollisionEnter2D;
router.onCollisionExit2D += OnCollisionExit2D;
}
protected override void OnDisable() {
router.onCollisionEnter2D -= OnCollisionEnter2D;
router.onCollisionExit2D -= OnCollisionExit2D;
}
void OnCollisionEnter2D(ParadoxNotion.EventData<Collision2D> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = true;
if ( checkType == CollisionTypes.CollisionEnter || checkType == CollisionTypes.CollisionStay ) {
saveGameObjectAs.value = data.value.gameObject;
saveContactPoint.value = data.value.contacts[0].point;
saveContactNormal.value = data.value.contacts[0].normal;
YieldReturn(true);
}
}
}
void OnCollisionExit2D(ParadoxNotion.EventData<Collision2D> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = false;
if ( checkType == CollisionTypes.CollisionExit ) {
saveGameObjectAs.value = data.value.gameObject;
YieldReturn(true);
}
}
}
}
}

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using NodeCanvas.Framework;
using ParadoxNotion;
using ParadoxNotion.Design;
using UnityEngine;
namespace NodeCanvas.Tasks.Conditions
{
[Category("System Events")]
public class CheckMouse : ConditionTask<Collider>
{
public MouseInteractionTypes checkType = MouseInteractionTypes.MouseEnter;
protected override string info {
get { return checkType.ToString(); }
}
protected override bool OnCheck() { return false; }
protected override void OnEnable() {
router.onMouseEnter += OnMouseEnter;
router.onMouseExit += OnMouseExit;
router.onMouseOver += OnMouseOver;
}
protected override void OnDisable() {
router.onMouseEnter -= OnMouseEnter;
router.onMouseExit -= OnMouseExit;
router.onMouseOver -= OnMouseOver;
}
void OnMouseEnter(ParadoxNotion.EventData msg) {
if ( checkType == MouseInteractionTypes.MouseEnter ) {
YieldReturn(true);
}
}
void OnMouseExit(ParadoxNotion.EventData msg) {
if ( checkType == MouseInteractionTypes.MouseExit ) {
YieldReturn(true);
}
}
void OnMouseOver(ParadoxNotion.EventData msg) {
if ( checkType == MouseInteractionTypes.MouseOver ) {
YieldReturn(true);
}
}
}
}

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using NodeCanvas.Framework;
using ParadoxNotion;
using ParadoxNotion.Design;
using UnityEngine;
namespace NodeCanvas.Tasks.Conditions
{
[Category("System Events")]
[Name("Check Mouse 2D")]
public class CheckMouse2D : ConditionTask<Collider2D>
{
public MouseInteractionTypes checkType = MouseInteractionTypes.MouseEnter;
protected override string info {
get { return checkType.ToString(); }
}
protected override void OnEnable() {
router.onMouseEnter += OnMouseEnter;
router.onMouseExit += OnMouseExit;
router.onMouseOver += OnMouseOver;
}
protected override void OnDisable() {
router.onMouseEnter -= OnMouseEnter;
router.onMouseExit -= OnMouseExit;
router.onMouseOver -= OnMouseOver;
}
protected override bool OnCheck() { return false; }
void OnMouseEnter(ParadoxNotion.EventData msg) {
if ( checkType == MouseInteractionTypes.MouseEnter ) {
YieldReturn(true);
}
}
void OnMouseExit(ParadoxNotion.EventData msg) {
if ( checkType == MouseInteractionTypes.MouseExit ) {
YieldReturn(true);
}
}
void OnMouseOver(ParadoxNotion.EventData msg) {
if ( checkType == MouseInteractionTypes.MouseOver ) {
YieldReturn(true);
}
}
}
}

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using NodeCanvas.Framework;
using ParadoxNotion;
using ParadoxNotion.Design;
using UnityEngine;
namespace NodeCanvas.Tasks.Conditions
{
[Category("System Events")]
public class CheckMouseClick : ConditionTask<Collider>
{
public MouseClickEvent checkType = MouseClickEvent.MouseDown;
protected override string info {
get { return checkType.ToString(); }
}
protected override bool OnCheck() { return false; }
protected override void OnEnable() {
router.onMouseDown += OnMouseDown;
router.onMouseUp += OnMouseUp;
}
protected override void OnDisable() {
router.onMouseDown -= OnMouseDown;
router.onMouseUp -= OnMouseUp;
}
void OnMouseDown(ParadoxNotion.EventData msg) {
if ( checkType == MouseClickEvent.MouseDown ) {
YieldReturn(true);
}
}
void OnMouseUp(ParadoxNotion.EventData msg) {
if ( checkType == MouseClickEvent.MouseUp ) {
YieldReturn(true);
}
}
}
}

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using NodeCanvas.Framework;
using ParadoxNotion;
using ParadoxNotion.Design;
using UnityEngine;
namespace NodeCanvas.Tasks.Conditions
{
[Category("System Events")]
[Name("Check Mouse Click 2D")]
public class CheckMouseClick2D : ConditionTask<Collider2D>
{
public MouseClickEvent checkType = MouseClickEvent.MouseDown;
protected override string info {
get { return checkType.ToString(); }
}
protected override bool OnCheck() { return false; }
protected override void OnEnable() {
router.onMouseDown += OnMouseDown;
router.onMouseUp += OnMouseUp;
}
protected override void OnDisable() {
router.onMouseDown -= OnMouseDown;
router.onMouseUp -= OnMouseUp;
}
void OnMouseDown(ParadoxNotion.EventData msg) {
if ( checkType == MouseClickEvent.MouseDown ) {
YieldReturn(true);
}
}
void OnMouseUp(ParadoxNotion.EventData msg) {
if ( checkType == MouseClickEvent.MouseUp ) {
YieldReturn(true);
}
}
}
}

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using NodeCanvas.Framework;
using ParadoxNotion;
using ParadoxNotion.Design;
using UnityEngine;
namespace NodeCanvas.Tasks.Conditions
{
[Category("System Events")]
[Description("The agent is type of Transform so that Triggers can either work with a Collider or a Rigidbody attached.")]
[Name("Check Trigger")]
public class CheckTrigger_Transform : ConditionTask<Transform>
{
public TriggerTypes checkType = TriggerTypes.TriggerEnter;
public bool specifiedTagOnly;
[TagField, ShowIf("specifiedTagOnly", 1)]
public string objectTag = "Untagged";
[BlackboardOnly]
public BBParameter<GameObject> saveGameObjectAs;
private bool stay;
protected override string info {
get { return checkType.ToString() + ( specifiedTagOnly ? ( " '" + objectTag + "' tag" ) : "" ); }
}
protected override bool OnCheck() {
if ( checkType == TriggerTypes.TriggerStay ) { return stay; }
return false;
}
protected override void OnEnable() {
router.onTriggerEnter += OnTriggerEnter;
router.onTriggerExit += OnTriggerExit;
}
protected override void OnDisable() {
router.onTriggerEnter -= OnTriggerEnter;
router.onTriggerExit -= OnTriggerExit;
}
public void OnTriggerEnter(ParadoxNotion.EventData<Collider> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = true;
if ( checkType == TriggerTypes.TriggerEnter || checkType == TriggerTypes.TriggerStay ) {
saveGameObjectAs.value = data.value.gameObject;
YieldReturn(true);
}
}
}
public void OnTriggerExit(ParadoxNotion.EventData<Collider> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = false;
if ( checkType == TriggerTypes.TriggerExit ) {
saveGameObjectAs.value = data.value.gameObject;
YieldReturn(true);
}
}
}
}
///----------------------------------------------------------------------------------------------
[Category("System Events")]
[DoNotList]
public class CheckTrigger : ConditionTask<Collider>
{
public TriggerTypes checkType = TriggerTypes.TriggerEnter;
public bool specifiedTagOnly;
[TagField, ShowIf("specifiedTagOnly", 1)]
public string objectTag = "Untagged";
[BlackboardOnly]
public BBParameter<GameObject> saveGameObjectAs;
private bool stay;
protected override string info {
get { return checkType.ToString() + ( specifiedTagOnly ? ( " '" + objectTag + "' tag" ) : "" ); }
}
protected override bool OnCheck() {
if ( checkType == TriggerTypes.TriggerStay ) { return stay; }
return false;
}
protected override void OnEnable() {
router.onTriggerEnter += OnTriggerEnter;
router.onTriggerExit += OnTriggerExit;
}
protected override void OnDisable() {
router.onTriggerEnter -= OnTriggerEnter;
router.onTriggerExit -= OnTriggerExit;
}
public void OnTriggerEnter(ParadoxNotion.EventData<Collider> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = true;
if ( checkType == TriggerTypes.TriggerEnter || checkType == TriggerTypes.TriggerStay ) {
saveGameObjectAs.value = data.value.gameObject;
YieldReturn(true);
}
}
}
public void OnTriggerExit(ParadoxNotion.EventData<Collider> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = false;
if ( checkType == TriggerTypes.TriggerExit ) {
saveGameObjectAs.value = data.value.gameObject;
YieldReturn(true);
}
}
}
}
}

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using NodeCanvas.Framework;
using ParadoxNotion;
using ParadoxNotion.Design;
using UnityEngine;
namespace NodeCanvas.Tasks.Conditions
{
[Category("System Events")]
[Name("Check Trigger 2D")]
[Description("The agent is type of Transform so that Triggers can either work with a Collider or a Rigidbody attached.")]
public class CheckTrigger2D_Transform : ConditionTask<Transform>
{
public TriggerTypes CheckType = TriggerTypes.TriggerEnter;
public bool specifiedTagOnly;
[TagField]
public string objectTag = "Untagged";
[BlackboardOnly]
public BBParameter<GameObject> saveGameObjectAs;
private bool stay;
protected override string info {
get { return CheckType.ToString() + ( specifiedTagOnly ? ( " '" + objectTag + "' tag" ) : "" ); }
}
protected override bool OnCheck() {
return CheckType == TriggerTypes.TriggerStay ? stay : false;
}
protected override void OnEnable() {
router.onTriggerEnter2D += OnTriggerEnter2D;
router.onTriggerExit2D += OnTriggerExit2D;
}
protected override void OnDisable() {
router.onTriggerEnter2D -= OnTriggerEnter2D;
router.onTriggerExit2D -= OnTriggerExit2D;
}
public void OnTriggerEnter2D(ParadoxNotion.EventData<Collider2D> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = true;
if ( CheckType == TriggerTypes.TriggerEnter || CheckType == TriggerTypes.TriggerStay ) {
saveGameObjectAs.value = data.value.gameObject;
YieldReturn(true);
}
}
}
public void OnTriggerExit2D(ParadoxNotion.EventData<Collider2D> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = false;
if ( CheckType == TriggerTypes.TriggerExit ) {
saveGameObjectAs.value = data.value.gameObject;
YieldReturn(true);
}
}
}
}
///----------------------------------------------------------------------------------------------
[Category("System Events")]
[Name("Check Trigger 2D")]
[DoNotList]
public class CheckTrigger2D : ConditionTask<Collider2D>
{
public TriggerTypes CheckType = TriggerTypes.TriggerEnter;
public bool specifiedTagOnly;
[TagField]
public string objectTag = "Untagged";
[BlackboardOnly]
public BBParameter<GameObject> saveGameObjectAs;
private bool stay;
protected override string info {
get { return CheckType.ToString() + ( specifiedTagOnly ? ( " '" + objectTag + "' tag" ) : "" ); }
}
protected override bool OnCheck() {
return CheckType == TriggerTypes.TriggerStay ? stay : false;
}
protected override void OnEnable() {
router.onTriggerEnter2D += OnTriggerEnter2D;
router.onTriggerExit2D += OnTriggerExit2D;
}
protected override void OnDisable() {
router.onTriggerEnter2D -= OnTriggerEnter2D;
router.onTriggerExit2D -= OnTriggerExit2D;
}
public void OnTriggerEnter2D(ParadoxNotion.EventData<Collider2D> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = true;
if ( CheckType == TriggerTypes.TriggerEnter || CheckType == TriggerTypes.TriggerStay ) {
saveGameObjectAs.value = data.value.gameObject;
YieldReturn(true);
}
}
}
public void OnTriggerExit2D(ParadoxNotion.EventData<Collider2D> data) {
if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
stay = false;
if ( CheckType == TriggerTypes.TriggerExit ) {
saveGameObjectAs.value = data.value.gameObject;
YieldReturn(true);
}
}
}
}
}

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