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using NodeCanvas.Framework;
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using ParadoxNotion;
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using ParadoxNotion.Design;
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using UnityEngine;
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namespace NodeCanvas.Tasks.Conditions
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{
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[Category("System Events")]
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[Description("The agent is type of Transform so that Triggers can either work with a Collider or a Rigidbody attached.")]
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[Name("Check Trigger")]
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public class CheckTrigger_Transform : ConditionTask<Transform>
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{
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public TriggerTypes checkType = TriggerTypes.TriggerEnter;
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public bool specifiedTagOnly;
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[TagField, ShowIf("specifiedTagOnly", 1)]
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public string objectTag = "Untagged";
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[BlackboardOnly]
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public BBParameter<GameObject> saveGameObjectAs;
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private bool stay;
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protected override string info {
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get { return checkType.ToString() + ( specifiedTagOnly ? ( " '" + objectTag + "' tag" ) : "" ); }
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}
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protected override bool OnCheck() {
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if ( checkType == TriggerTypes.TriggerStay ) { return stay; }
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return false;
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}
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protected override void OnEnable() {
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router.onTriggerEnter += OnTriggerEnter;
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router.onTriggerExit += OnTriggerExit;
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}
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protected override void OnDisable() {
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router.onTriggerEnter -= OnTriggerEnter;
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router.onTriggerExit -= OnTriggerExit;
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}
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public void OnTriggerEnter(ParadoxNotion.EventData<Collider> data) {
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if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
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stay = true;
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if ( checkType == TriggerTypes.TriggerEnter || checkType == TriggerTypes.TriggerStay ) {
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saveGameObjectAs.value = data.value.gameObject;
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YieldReturn(true);
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}
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}
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}
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public void OnTriggerExit(ParadoxNotion.EventData<Collider> data) {
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if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
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stay = false;
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if ( checkType == TriggerTypes.TriggerExit ) {
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saveGameObjectAs.value = data.value.gameObject;
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YieldReturn(true);
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}
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}
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}
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}
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///----------------------------------------------------------------------------------------------
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[Category("System Events")]
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[DoNotList]
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public class CheckTrigger : ConditionTask<Collider>
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{
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public TriggerTypes checkType = TriggerTypes.TriggerEnter;
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public bool specifiedTagOnly;
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[TagField, ShowIf("specifiedTagOnly", 1)]
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public string objectTag = "Untagged";
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[BlackboardOnly]
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public BBParameter<GameObject> saveGameObjectAs;
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private bool stay;
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protected override string info {
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get { return checkType.ToString() + ( specifiedTagOnly ? ( " '" + objectTag + "' tag" ) : "" ); }
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}
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protected override bool OnCheck() {
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if ( checkType == TriggerTypes.TriggerStay ) { return stay; }
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return false;
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}
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protected override void OnEnable() {
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router.onTriggerEnter += OnTriggerEnter;
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router.onTriggerExit += OnTriggerExit;
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}
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protected override void OnDisable() {
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router.onTriggerEnter -= OnTriggerEnter;
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router.onTriggerExit -= OnTriggerExit;
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}
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public void OnTriggerEnter(ParadoxNotion.EventData<Collider> data) {
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if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
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stay = true;
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if ( checkType == TriggerTypes.TriggerEnter || checkType == TriggerTypes.TriggerStay ) {
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saveGameObjectAs.value = data.value.gameObject;
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YieldReturn(true);
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}
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}
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}
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public void OnTriggerExit(ParadoxNotion.EventData<Collider> data) {
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if ( !specifiedTagOnly || data.value.gameObject.CompareTag(objectTag) ) {
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stay = false;
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if ( checkType == TriggerTypes.TriggerExit ) {
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saveGameObjectAs.value = data.value.gameObject;
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YieldReturn(true);
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}
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}
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}
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}
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}
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