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using UnityEditor;
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using UnityEngine;
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namespace SingularityGroup.HotReload.Editor {
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internal class OpenURLButton : IGUIComponent {
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public readonly string text;
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public readonly string url;
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public OpenURLButton(string text, string url) {
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this.text = text;
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this.url = url;
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}
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public void OnGUI() {
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Render(text, url);
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}
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public static void Render(string text, string url) {
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if (GUILayout.Button(new GUIContent(text.StartsWith(" ") ? text : " " + text))) {
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Application.OpenURL(url);
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}
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}
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public static void RenderRaw(Rect rect, string text, string url, GUIStyle style = null) {
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if (GUI.Button(rect, new GUIContent(text.StartsWith(" ") ? text : " " + text), style ?? GUI.skin.button)) {
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Application.OpenURL(url);
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}
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}
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}
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}
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