maint: hotreload updated to 1.13.7
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@@ -5,6 +5,7 @@ using System.Threading.Tasks;
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using UnityEditor;
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using System.Collections.Generic;
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using System.Linq;
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using SingularityGroup.HotReload.Editor.Localization;
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namespace SingularityGroup.HotReload.Editor {
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internal static class EditorWindowHelper {
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@@ -37,9 +38,9 @@ namespace SingularityGroup.HotReload.Editor {
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NeedsRecompile
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}
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private static readonly Dictionary<NotificationStatus, GUIContent> notificationContent = new Dictionary<NotificationStatus, GUIContent> {
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{ NotificationStatus.Patching, new GUIContent("[Hot Reload] Applying patches...")},
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{ NotificationStatus.NeedsRecompile, new GUIContent("[Hot Reload] Unsupported Changes detected! Recompiling...")},
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private static Dictionary<NotificationStatus, GUIContent> notificationContent => new Dictionary<NotificationStatus, GUIContent> {
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{ NotificationStatus.Patching, new GUIContent(Translations.Miscellaneous.NotificationPatching)},
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{ NotificationStatus.NeedsRecompile, new GUIContent(Translations.Miscellaneous.NotificationNeedsRecompile)},
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};
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static Type gameViewT;
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