maint: hotreload updated to 1.13.7
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@@ -3,6 +3,7 @@ using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using SingularityGroup.HotReload.Editor.Cli;
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using SingularityGroup.HotReload.Editor.Localization;
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using SingularityGroup.HotReload.RuntimeDependencies;
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using UnityEditor;
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#if UNITY_EDITOR_WIN
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@@ -18,17 +19,17 @@ namespace SingularityGroup.HotReload.Editor {
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string serverDir;
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if(!CliUtils.TryFindServerDir(out serverDir)) {
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progress?.Report(1);
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return "unable to locate hot reload package";
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return Translations.Utility.UnableToLocateHotReloadPackage;
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}
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var packageDir = Path.GetDirectoryName(Path.GetFullPath(serverDir));
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var cacheDir = Path.GetFullPath(PackageConst.LibraryCachePath);
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if(Path.GetPathRoot(packageDir) != Path.GetPathRoot(cacheDir)) {
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progress?.Report(1);
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return "unable to update package because it is located on a different drive than the unity project";
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return Translations.Utility.UnableToUpdatePackageDifferentDrive;
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}
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var updatedPackageCopy = BackupPackage(packageDir, version);
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var key = $"{DownloadUtility.GetPackagePrefix(version)}/HotReload.zip";
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var key = $"{DownloadUtility.GetPackagePrefix(version, PackageConst.DefaultLocale)}/HotReload.zip";
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var url = DownloadUtility.GetDownloadUrl(key);
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var targetFileName = $"HotReload{version.Replace('.', '-')}.zip";
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var targetFilePath = CliUtils.GetTempDownloadFilePath(targetFileName);
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