maint: hotreload updated to 1.13.7
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@@ -2,6 +2,7 @@ using System;
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using UnityEditor;
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using UnityEditor.Build;
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using UnityEngine;
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using SingularityGroup.HotReload.Editor.Localization;
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namespace SingularityGroup.HotReload.Editor {
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/// <summary>Includes HotReload Resources only in development builds</summary>
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@@ -47,7 +48,7 @@ namespace SingularityGroup.HotReload.Editor {
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public void OnPostprocessBuild(BuildTarget target, string path) {
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if (warnSettingsNotSupported) {
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Debug.LogWarning("Hot Reload was not included in the build because one or more build settings were not supported.");
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Debug.LogWarning(Translations.Errors.WarningBuildSettingsNotSupported);
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}
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}
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