added: go hard state and a melee combo for it

This commit is contained in:
Chris
2025-10-04 15:40:13 -04:00
parent 19f8662bad
commit 1240afb051
16 changed files with 441 additions and 100 deletions

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@@ -0,0 +1,16 @@
using UnityEngine;
public class PlayerMeter : MonoBehaviour{
public bool inGoHard;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

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fileFormatVersion: 2
guid: 92601815c8e0c634eb7da2a3b3258782