added: wall stick input handling and initial fsm agent states

This commit is contained in:
Chris
2025-07-17 11:37:00 -04:00
parent fbe99c6f3c
commit 185580c3af
2 changed files with 28 additions and 19 deletions

View File

@@ -67,6 +67,15 @@
"processors": "",
"interactions": "",
"initialStateCheck": false
},
{
"name": "Stick",
"type": "Button",
"id": "b8fc0f71-0bb1-4d46-94c9-a55a2b1b1fdb",
"expectedControlType": "",
"processors": "",
"interactions": "",
"initialStateCheck": false
}
],
"bindings": [
@@ -164,7 +173,7 @@
"path": "<Gamepad>/leftStickPress",
"interactions": "",
"processors": "",
"groups": "",
"groups": ";Controller",
"action": "Sprint",
"isComposite": false,
"isPartOfComposite": false
@@ -191,17 +200,6 @@
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "88d7eb5e-771c-4c79-a692-521032759ba7",
"path": "",
"interactions": "",
"processors": "",
"groups": "",
"action": "Grapple",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "0c543052-3c80-432e-a34b-8fcb9267028a",
@@ -212,6 +210,17 @@
"action": "Grapple",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "44df0c44-6807-4876-823c-bca658513784",
"path": "<Gamepad>/rightShoulder",
"interactions": "",
"processors": "",
"groups": ";Controller",
"action": "Stick",
"isComposite": false,
"isPartOfComposite": false
}
]
}