change: input dialogue on player spawn

This commit is contained in:
Chris
2025-09-03 16:58:40 -04:00
parent 40badd1f95
commit 18cebf6f9c
12 changed files with 2818 additions and 83 deletions

View File

@@ -27,6 +27,9 @@ public class PlayerControls : MonoBehaviour{
graph = GetComponent<GraphOwner>();
input = GetComponent<PlayerInput>();
// Remove all devices from this user
input.user.UnpairDevices();
// Add the delegates for each method
foreach (InputAction action in input.actions) {
action.started += SendToGraph;