feat: more combat tweaks
shuriken can now be thrown jumping animtions jumping animations timing state machine changes start of online integration
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@@ -270,7 +270,7 @@ namespace Reset.Units{
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// Catch exception from nothing being found
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if (!closestTarget) {
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Debug.LogWarning("Lock-on attempted, but no lock on target was found viable.");
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Debug.LogWarning($"Lock-on attempted, but no lock on target was found viable. Searched {acceptedTargets.Count} targets.");
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return;
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}
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