feat: more combat tweaks
shuriken can now be thrown jumping animtions jumping animations timing state machine changes start of online integration
This commit is contained in:
@@ -1,9 +1,10 @@
|
||||
using System.Collections.Generic;
|
||||
using Sirenix.OdinInspector;
|
||||
using Unity.Netcode;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Reset.Items{
|
||||
public abstract class Item : ScriptableObject{
|
||||
public abstract class Item : SerializedScriptableObject{
|
||||
public string itemName;
|
||||
|
||||
public float permanency;
|
||||
|
||||
Reference in New Issue
Block a user