improv: added IUnitDirectionProvider.cs interface to replace directly accessing LockOnManager as part of generification of UnitMovementHandler.cs

This commit is contained in:
Chris
2025-10-23 21:44:31 -04:00
parent 0cb88b8fc6
commit 392f24a916
3 changed files with 13 additions and 1 deletions

View File

@@ -0,0 +1,7 @@
using UnityEngine;
namespace Reset.Units{
public interface IUnitTargetProvider{
public GameObject UnitTarget{ get; }
}
}