improv: better math for draggedUnits movement inheritance

This commit is contained in:
Chris
2025-10-04 00:37:07 -04:00
parent c06ed7a46a
commit 42fbffc4e5
3 changed files with 13 additions and 4 deletions

View File

@@ -1,10 +1,11 @@
using NodeCanvas.Editor;
#if UNITY_EDITOR
using NodeCanvas.Editor;
using ParadoxNotion.Design;
using Reset.Core;
using UnityEditor;
using UnityEngine;
#if UNITY_EDITOR
public class BoolValueGroupDrawer : ObjectDrawer<BoolValueGroup> {
public override BoolValueGroup OnGUI(GUIContent _content, BoolValueGroup _instance){
// Remove label for floats