added: player environment manager, and accompanying aline and odin changes

This commit is contained in:
Chris
2025-07-18 20:06:38 -04:00
parent 185580c3af
commit 43de6b0d3b
12 changed files with 438 additions and 28 deletions

View File

@@ -6587,6 +6587,7 @@ GameObject:
- component: {fileID: 1992890478}
- component: {fileID: 1992890477}
- component: {fileID: 1992890479}
- component: {fileID: 1992890480}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
@@ -6774,8 +6775,8 @@ MonoBehaviour:
_version: 3.31
_category:
_comments:
_translation: {x: -51, y: 507}
_zoomFactor: 0.97967756
_translation: {x: -229, y: 359}
_zoomFactor: 1
_firstActivation: 0
_enableAction: 0
_disableAction: 0
@@ -6809,6 +6810,72 @@ MonoBehaviour:
- {fileID: 1379573502}
- {fileID: 263093399}
lockOnDocument: {fileID: 1223043171}
--- !u!114 &1992890480
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1992890470}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a8c0593fef54844383c2f154cf8806c, type: 3}
m_Name:
m_EditorClassIdentifier:
observers:
- label: gamedev
drawLabel: 0
children:
- rid: 1192470264890523893
- rid: 1192470264890523894
labelLocationOffset: {x: 0, y: 0, z: 0}
labelRotationOffset: {x: 0, y: 0, z: 0}
active: 0
length: 0
width: 0
start: {x: 0, y: 0, z: 0}
direction: {x: 0, y: 0, z: 0}
useLayerMask: 0
ignoreMask:
serializedVersion: 2
m_Bits: 0
references:
version: 2
RefIds:
- rid: 1192470264890523893
type: {class: EnvironmentObserver, ns: , asm: Core}
data:
label: gamedev
drawLabel: 0
children: []
labelLocationOffset: {x: 0, y: 0, z: 0}
labelRotationOffset: {x: 0, y: 0, z: 0}
active: 0
length: 0
width: 0
start: {x: 0, y: 0, z: 0}
direction: {x: 0, y: 0, z: 0}
useLayerMask: 0
ignoreMask:
serializedVersion: 2
m_Bits: 0
- rid: 1192470264890523894
type: {class: EnvironmentObserver, ns: , asm: Core}
data:
label: gamedev
drawLabel: 0
children: []
labelLocationOffset: {x: 0, y: 0, z: 0}
labelRotationOffset: {x: 0, y: 0, z: 0}
active: 0
length: 0
width: 0
start: {x: 0, y: 0, z: 0}
direction: {x: 0, y: 0, z: 0}
useLayerMask: 0
ignoreMask:
serializedVersion: 2
m_Bits: 0
--- !u!1 &2024357130
GameObject:
m_ObjectHideFlags: 0