change: finished and cleaned all settings changes, code commented, smoothing and easing are now exponential
This commit is contained in:
@@ -15,23 +15,23 @@ namespace Reset.Core{
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public BBParameter<float> Easing{ get; set; }
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}
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public static void ChangeSmoothingEasing(ISmoothable valueGroup, ref float targetSmoothing,
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ref float targetEasing, ref float defaultSmoothing, ref float defaultEasing){
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public static void ChangeSmoothingEasing<T>(ISmoothable valueGroup, SettingValue<T> settingValue){
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switch (valueGroup.changeSmoothing.value) {
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case ValueChangeAction.NewValue:
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targetSmoothing = valueGroup.Smoothing.value;
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settingValue.targetSmoothing = valueGroup.Smoothing.value;
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settingValue.currentSmoothing = valueGroup.Smoothing.value;
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break;
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case ValueChangeAction.ResetValue:
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targetSmoothing = defaultSmoothing;
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settingValue.targetSmoothing = settingValue.defaultSmoothing;
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break;
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}
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switch (valueGroup.changeEasing.value) {
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case ValueChangeAction.NewValue:
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targetEasing = valueGroup.Easing.value;
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settingValue.targetEasing = valueGroup.Easing.value;
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break;
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case ValueChangeAction.ResetValue:
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targetEasing = defaultEasing;
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settingValue.targetEasing = settingValue.defaultEasing;
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break;
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}
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}
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@@ -96,12 +96,54 @@ namespace Reset.Core{
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changeEasing = new BBParameter<ValueChangeAction>();
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Easing = new BBParameter<float>().value = 0f;
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}
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public static void UpdateValue(OrbitalFollowValueGroup valueGroup, SettingValue<float> heightSetting, SettingValue<float> radiusSetting){
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switch (valueGroup.changeHeight.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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heightSetting.Value = valueGroup.height.value;
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break;
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case ValueChangeAction.ResetValue:
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heightSetting.Value = heightSetting.defaultValue;
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break;
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case ValueChangeAction.RelativeValue:
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heightSetting.Value += valueGroup.height.value;
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break;
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default:
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Debug.LogError($"No value was changed for part of {valueGroup.label} because this ValueChangeAction was not supported.");
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break;
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}
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switch (valueGroup.changeRadius.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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radiusSetting.Value = valueGroup.radius.value;
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break;
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case ValueChangeAction.ResetValue:
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radiusSetting.Value = radiusSetting.defaultValue;
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break;
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case ValueChangeAction.RelativeValue:
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radiusSetting.Value += valueGroup.radius.value;
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break;
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default:
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Debug.LogError($"No value was changed for part of {valueGroup.label} because this ValueChangeAction was not supported.");
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break;
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}
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ValueGroup.ChangeSmoothingEasing(valueGroup, heightSetting);
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// Debug.Log($"{heightSetting.targetSmoothing} {valueGroup.Smoothing.value}");
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ValueGroup.ChangeSmoothingEasing(valueGroup, radiusSetting);
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}
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[Obsolete]
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public static void UpdateValue(OrbitalFollowValueGroup valueGroup, ref float targetProperty, ref float defaultProperty){
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switch (valueGroup.changeHeight.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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targetProperty = valueGroup.height.value;
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break;
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@@ -111,6 +153,7 @@ namespace Reset.Core{
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}
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switch (valueGroup.changeRadius.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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targetProperty = valueGroup.radius.value;
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break;
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@@ -133,14 +176,18 @@ namespace Reset.Core{
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value = new AnimationCurve();
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label = newLabel;
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}
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public static void UpdateValue(CurveValueGroup valueGroup, ref AnimationCurve targetProperty, ref AnimationCurve defaultProperty){
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public static void UpdateValue(CurveValueGroup valueGroup, SettingValue<AnimationCurve> settingValue){
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switch (valueGroup.changeValue.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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targetProperty = valueGroup.value.value;
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settingValue.Value = valueGroup.value.value;
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break;
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case ValueChangeAction.ResetValue:
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targetProperty = defaultProperty;
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settingValue.Value = settingValue.defaultValue;
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break;
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default:
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Debug.LogError($"No value was changed for part of {valueGroup.label} because this ValueChangeAction was not supported.");
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break;
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}
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}
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@@ -159,16 +206,21 @@ namespace Reset.Core{
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label = newLabel;
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}
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public static void UpdateValue(EnumValueGroup valueGroup, ref Enum targetProperty, ref Enum defaultProperty){
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public static void UpdateValue<T>(EnumValueGroup valueGroup, SettingValue<T> settingValue){
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switch (valueGroup.changeValue.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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targetProperty = valueGroup.value.value;
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settingValue.Value = (T)(object)valueGroup.value.value;
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break;
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case ValueChangeAction.ResetValue:
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targetProperty = defaultProperty;
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settingValue.Value = settingValue.defaultValue;
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break;
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default:
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Debug.LogError($"No value was changed for part of {valueGroup.label} because this ValueChangeAction was not supported.");
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break;
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}
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}
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}
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public class Vector3ValueGroup : ValueGroup.ISmoothable{ // Done
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@@ -227,8 +279,57 @@ namespace Reset.Core{
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changeEasing = new BBParameter<ValueChangeAction>();
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Easing = new BBParameter<float>().value = 0f;
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}
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public static void UpdateValue(Vector3ValueGroup valueGroup, SettingValue<Vector3> settingValue){
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Vector3 newValue = settingValue.Value;
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switch (valueGroup.changeX.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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newValue.x = valueGroup.value.value.x;
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break;
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case ValueChangeAction.ResetValue:
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newValue.x = settingValue.defaultValue.x;
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break;
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default:
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Debug.LogError($"No value was changed for part of {valueGroup.label} because this ValueChangeAction was not supported.");
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break;
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}
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switch (valueGroup.changeY.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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newValue.y = valueGroup.value.value.y;
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break;
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case ValueChangeAction.ResetValue:
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newValue.y = settingValue.defaultValue.y;
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break;
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default:
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Debug.LogError($"No value was changed for part of {valueGroup.label} because this ValueChangeAction was not supported.");
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break;
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}
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switch (valueGroup.changeZ.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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newValue.z = valueGroup.value.value.z;
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break;
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case ValueChangeAction.ResetValue:
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newValue.z = settingValue.defaultValue.z;
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break;
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default:
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Debug.LogError($"No value was changed for part of {valueGroup.label} because this ValueChangeAction was not supported.");
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break;
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}
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settingValue.Value = newValue;
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ValueGroup.ChangeSmoothingEasing(valueGroup, settingValue);
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}
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[Obsolete]
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public static void UpdateValue(Vector3ValueGroup valueGroup, ref Vector3 targetProperty, ref Vector3 defaultProperty){
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switch (valueGroup.changeX.value) {
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case ValueChangeAction.NewValue:
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@@ -313,7 +414,42 @@ namespace Reset.Core{
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changeEasing = new BBParameter<ValueChangeAction>();
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Easing = new BBParameter<float>().value = 0f;
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}
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public static void UpdateValue(Vector2ValueGroup valueGroup, SettingValue<Vector2> settingValue){
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Vector2 newValue = settingValue.Value;
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switch (valueGroup.changeX.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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newValue.x = valueGroup.value.value.x;
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break;
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case ValueChangeAction.ResetValue:
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newValue.x = settingValue.defaultValue.x;
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break;
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default:
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Debug.LogError($"No value was changed for part of {valueGroup.label} because this ValueChangeAction was not supported.");
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break;
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}
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switch (valueGroup.changeY.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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newValue.y = valueGroup.value.value.y;
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break;
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case ValueChangeAction.ResetValue:
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newValue.y = settingValue.defaultValue.y;
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break;
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default:
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Debug.LogError($"No value was changed for part of {valueGroup.label} because this ValueChangeAction was not supported.");
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break;
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}
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settingValue.Value = newValue;
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ValueGroup.ChangeSmoothingEasing(valueGroup, settingValue);
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}
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[Obsolete]
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public static void UpdateValue(Vector2ValueGroup valueGroup, ref Vector2 targetProperty, ref Vector2 defaultProperty){
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switch (valueGroup.changeX.value) {
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case ValueChangeAction.NewValue:
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@@ -386,6 +522,7 @@ namespace Reset.Core{
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public static void UpdateValue(FloatValueGroup valueGroup, SettingValue<float> settingValue){
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switch (valueGroup.changeValue.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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settingValue.Value = valueGroup.value.value;
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break;
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@@ -395,12 +532,15 @@ namespace Reset.Core{
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case ValueChangeAction.RelativeValue:
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settingValue.Value += valueGroup.value.value;
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break;
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default:
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Debug.LogError($"No value was changed for part of {valueGroup.label} because this ValueChangeAction was not supported.");
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break;
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}
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ValueGroup.ChangeSmoothingEasing(valueGroup, ref settingValue.targetSmoothing,
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ref settingValue.targetEasing, ref settingValue.defaultEasing, ref settingValue.defaultSmoothing);
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ValueGroup.ChangeSmoothingEasing(valueGroup, settingValue);
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}
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[Obsolete]
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public static void UpdateValue(FloatValueGroup valueGroup, ref float targetProperty, ref float defaultProperty){
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Debug.LogWarning("Deprecated call of UpdateValue(). Use the new one with only two arguments!");
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switch (valueGroup.changeValue.value) {
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@@ -429,8 +569,25 @@ namespace Reset.Core{
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changeValue = ValueChangeAction.NoChange;
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}
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public static void UpdateValue(BoolValueGroup valueGroup, SettingValue<bool> settingValue){
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switch (valueGroup.changeValue.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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settingValue.Value = valueGroup.value.value;
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break;
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case ValueChangeAction.ResetValue:
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settingValue.Value = settingValue.defaultValue;
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break;
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default:
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Debug.LogError($"No value was changed for part of {valueGroup.label} because this ValueChangeAction was not supported.");
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break;
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}
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}
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[Obsolete]
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public static void UpdateValue(BoolValueGroup valueGroup, ref bool targetProperty, ref bool defaultProperty){
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switch (valueGroup.changeValue.value) {
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case ValueChangeAction.NoChange: break;
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case ValueChangeAction.NewValue:
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targetProperty = valueGroup.value.value;
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break;
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