feat: add shuriken weapon

add shuriken weapon model, 3 animations
change move speed triggers animation
This commit is contained in:
Chris
2026-01-09 01:14:14 -05:00
parent 96c43c6369
commit 49862b5de1
15 changed files with 345 additions and 139 deletions

View File

@@ -14286,6 +14286,75 @@ Mesh:
- serializedVersion: 1
m_IndexStart: 0
m_IndexCount: 0
--- !u!1001 &1290093098
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_LocalScale.x
value: 0.43432
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_LocalScale.y
value: 0.43432
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_LocalScale.z
value: 0.43432
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_LocalPosition.x
value: -42.425
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_LocalPosition.y
value: 2.1383
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_LocalPosition.z
value: 35.295288
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
propertyPath: m_Name
value: TestShuriken
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
--- !u!43 &1290893495
Mesh:
m_ObjectHideFlags: 0
@@ -18962,6 +19031,7 @@ MonoBehaviour:
headRotOffset: {x: 0, y: 0, z: 0}
neckRotOffset: {x: 0, y: 0, z: 0}
rotationLimit: {x: 0, y: 0, z: 0}
moveSpeed: 0
--- !u!114 &1668865143
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -24313,3 +24383,4 @@ SceneRoots:
- {fileID: 332821856}
- {fileID: 8269163115880052268}
- {fileID: 1821824113}
- {fileID: 1290093098}