feat: add shuriken weapon
add shuriken weapon model, 3 animations change move speed triggers animation
This commit is contained in:
BIN
Assets/Items/Weapons/TestShuriken.fbx
Normal file
BIN
Assets/Items/Weapons/TestShuriken.fbx
Normal file
Binary file not shown.
110
Assets/Items/Weapons/TestShuriken.fbx.meta
Normal file
110
Assets/Items/Weapons/TestShuriken.fbx.meta
Normal file
@@ -0,0 +1,110 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5d707e1afa9e06a4cbcd1c860d0cfa37
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 1
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human: []
|
||||||
|
skeleton: []
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 2
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -189,7 +189,7 @@ MonoBehaviour:
|
|||||||
_version: 3.31
|
_version: 3.31
|
||||||
_category:
|
_category:
|
||||||
_comments:
|
_comments:
|
||||||
_translation: {x: 551, y: -41}
|
_translation: {x: 632, y: -203}
|
||||||
_zoomFactor: 1
|
_zoomFactor: 1
|
||||||
_haltSerialization: 0
|
_haltSerialization: 0
|
||||||
_externalSerializationFile: {fileID: 0}
|
_externalSerializationFile: {fileID: 0}
|
||||||
|
|||||||
Binary file not shown.
@@ -22,12 +22,31 @@ ModelImporter:
|
|||||||
retargeting quality.\n\t'shoulder.L' has translation animation that will be
|
retargeting quality.\n\t'shoulder.L' has translation animation that will be
|
||||||
discarded.\n\t'arm.L' has translation animation that will be discarded.\n\t'shoulder.R'
|
discarded.\n\t'arm.L' has translation animation that will be discarded.\n\t'shoulder.R'
|
||||||
has translation animation that will be discarded.\n\t'arm.R' has translation
|
has translation animation that will be discarded.\n\t'arm.R' has translation
|
||||||
animation that will be discarded.\n\nClip 'PlayerArmature|Run' has import animation
|
animation that will be discarded.\n\nClip 'ShurikenAttack1' has import animation
|
||||||
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
||||||
|
DOF on avatar to improve retargeting quality.\n\t'shoulder.R' has translation
|
||||||
|
animation that will be discarded.\n\nClip 'ShurikenRun' has import animation
|
||||||
warnings that might lower retargeting quality:\nNote: Activate translation
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
||||||
DOF on avatar to improve retargeting quality.\n\t'shoulder.L' has translation
|
DOF on avatar to improve retargeting quality.\n\t'shoulder.L' has translation
|
||||||
animation that will be discarded.\n\t'arm.L' has translation animation that
|
animation that will be discarded.\n\t'arm.L' has translation animation that
|
||||||
will be discarded.\n\t'shoulder.R' has translation animation that will be discarded.\n\t'arm.R'
|
will be discarded.\n\t'arm.R' has translation animation that will be discarded.\n\nClip
|
||||||
has translation animation that will be discarded.\n"
|
'PlayerArmature|Run' has import animation warnings that might lower retargeting
|
||||||
|
quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'shoulder.L'
|
||||||
|
has translation animation that will be discarded.\n\t'arm.L' has translation
|
||||||
|
animation that will be discarded.\n\t'shoulder.R' has translation animation
|
||||||
|
that will be discarded.\n\t'arm.R' has translation animation that will be discarded.\n\nClip
|
||||||
|
'PlayerArmature|ShurikenAttack1' has import animation warnings that might lower
|
||||||
|
retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting
|
||||||
|
quality.\n\t'shoulder.R' has translation animation that will be discarded.\n\nClip
|
||||||
|
'PlayerArmature|ShurikenRun' has import animation warnings that might lower
|
||||||
|
retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting
|
||||||
|
quality.\n\t'shoulder.L' has translation animation that will be discarded.\n\t'arm.L'
|
||||||
|
has translation animation that will be discarded.\n\t'arm.R' has translation
|
||||||
|
animation that will be discarded.\n\nClip 'PlayerArmature|TestAnimation' has
|
||||||
|
import animation warnings that might lower retargeting quality:\nNote: Activate
|
||||||
|
translation DOF on avatar to improve retargeting quality.\n\t'shoulder.L' has
|
||||||
|
translation animation that will be discarded.\n\t'arm.L' has translation animation
|
||||||
|
that will be discarded.\n\t'arm.R' has translation animation that will be discarded.\n"
|
||||||
animationRetargetingWarnings:
|
animationRetargetingWarnings:
|
||||||
animationDoRetargetingWarnings: 0
|
animationDoRetargetingWarnings: 0
|
||||||
importAnimatedCustomProperties: 0
|
importAnimatedCustomProperties: 0
|
||||||
@@ -228,64 +247,6 @@ ModelImporter:
|
|||||||
maskType: 3
|
maskType: 3
|
||||||
maskSource: {instanceID: 0}
|
maskSource: {instanceID: 0}
|
||||||
additiveReferencePoseFrame: 0
|
additiveReferencePoseFrame: 0
|
||||||
- serializedVersion: 16
|
|
||||||
name: Idle.001
|
|
||||||
takeName: Idle.001
|
|
||||||
internalID: 6517714258327031822
|
|
||||||
firstFrame: 0
|
|
||||||
lastFrame: 1
|
|
||||||
wrapMode: 0
|
|
||||||
orientationOffsetY: 0
|
|
||||||
level: 0
|
|
||||||
cycleOffset: 0
|
|
||||||
loop: 0
|
|
||||||
hasAdditiveReferencePose: 0
|
|
||||||
loopTime: 0
|
|
||||||
loopBlend: 0
|
|
||||||
loopBlendOrientation: 0
|
|
||||||
loopBlendPositionY: 0
|
|
||||||
loopBlendPositionXZ: 0
|
|
||||||
keepOriginalOrientation: 0
|
|
||||||
keepOriginalPositionY: 1
|
|
||||||
keepOriginalPositionXZ: 0
|
|
||||||
heightFromFeet: 0
|
|
||||||
mirror: 0
|
|
||||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
||||||
curves: []
|
|
||||||
events: []
|
|
||||||
transformMask: []
|
|
||||||
maskType: 3
|
|
||||||
maskSource: {instanceID: 0}
|
|
||||||
additiveReferencePoseFrame: 0
|
|
||||||
- serializedVersion: 16
|
|
||||||
name: PlayerArmature|Idle
|
|
||||||
takeName: PlayerArmature|Idle
|
|
||||||
internalID: 4826743432947276201
|
|
||||||
firstFrame: 0
|
|
||||||
lastFrame: 0
|
|
||||||
wrapMode: 0
|
|
||||||
orientationOffsetY: 0
|
|
||||||
level: 0
|
|
||||||
cycleOffset: 0
|
|
||||||
loop: 0
|
|
||||||
hasAdditiveReferencePose: 0
|
|
||||||
loopTime: 0
|
|
||||||
loopBlend: 0
|
|
||||||
loopBlendOrientation: 0
|
|
||||||
loopBlendPositionY: 0
|
|
||||||
loopBlendPositionXZ: 0
|
|
||||||
keepOriginalOrientation: 0
|
|
||||||
keepOriginalPositionY: 1
|
|
||||||
keepOriginalPositionXZ: 0
|
|
||||||
heightFromFeet: 0
|
|
||||||
mirror: 0
|
|
||||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
||||||
curves: []
|
|
||||||
events: []
|
|
||||||
transformMask: []
|
|
||||||
maskType: 3
|
|
||||||
maskSource: {instanceID: 0}
|
|
||||||
additiveReferencePoseFrame: 0
|
|
||||||
- serializedVersion: 16
|
- serializedVersion: 16
|
||||||
name: SwordIdle
|
name: SwordIdle
|
||||||
takeName: SwordIdle
|
takeName: SwordIdle
|
||||||
@@ -315,64 +276,6 @@ ModelImporter:
|
|||||||
maskType: 3
|
maskType: 3
|
||||||
maskSource: {instanceID: 0}
|
maskSource: {instanceID: 0}
|
||||||
additiveReferencePoseFrame: 0
|
additiveReferencePoseFrame: 0
|
||||||
- serializedVersion: 16
|
|
||||||
name: PlayerArmature|NewTPose
|
|
||||||
takeName: PlayerArmature|NewTPose
|
|
||||||
internalID: 6773551903615756174
|
|
||||||
firstFrame: 0
|
|
||||||
lastFrame: 0
|
|
||||||
wrapMode: 0
|
|
||||||
orientationOffsetY: 0
|
|
||||||
level: 0
|
|
||||||
cycleOffset: 0
|
|
||||||
loop: 0
|
|
||||||
hasAdditiveReferencePose: 0
|
|
||||||
loopTime: 0
|
|
||||||
loopBlend: 0
|
|
||||||
loopBlendOrientation: 0
|
|
||||||
loopBlendPositionY: 0
|
|
||||||
loopBlendPositionXZ: 0
|
|
||||||
keepOriginalOrientation: 0
|
|
||||||
keepOriginalPositionY: 1
|
|
||||||
keepOriginalPositionXZ: 0
|
|
||||||
heightFromFeet: 0
|
|
||||||
mirror: 0
|
|
||||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
||||||
curves: []
|
|
||||||
events: []
|
|
||||||
transformMask: []
|
|
||||||
maskType: 3
|
|
||||||
maskSource: {instanceID: 0}
|
|
||||||
additiveReferencePoseFrame: 0
|
|
||||||
- serializedVersion: 16
|
|
||||||
name: PlayerArmature|PlayerArmatureAction
|
|
||||||
takeName: PlayerArmature|PlayerArmatureAction
|
|
||||||
internalID: -5330524968722648665
|
|
||||||
firstFrame: 0
|
|
||||||
lastFrame: 0
|
|
||||||
wrapMode: 0
|
|
||||||
orientationOffsetY: 0
|
|
||||||
level: 0
|
|
||||||
cycleOffset: 0
|
|
||||||
loop: 0
|
|
||||||
hasAdditiveReferencePose: 0
|
|
||||||
loopTime: 0
|
|
||||||
loopBlend: 0
|
|
||||||
loopBlendOrientation: 0
|
|
||||||
loopBlendPositionY: 0
|
|
||||||
loopBlendPositionXZ: 0
|
|
||||||
keepOriginalOrientation: 0
|
|
||||||
keepOriginalPositionY: 1
|
|
||||||
keepOriginalPositionXZ: 0
|
|
||||||
heightFromFeet: 0
|
|
||||||
mirror: 0
|
|
||||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
||||||
curves: []
|
|
||||||
events: []
|
|
||||||
transformMask: []
|
|
||||||
maskType: 3
|
|
||||||
maskSource: {instanceID: 0}
|
|
||||||
additiveReferencePoseFrame: 0
|
|
||||||
- serializedVersion: 16
|
- serializedVersion: 16
|
||||||
name: PlayerArmature|RandomAnimation
|
name: PlayerArmature|RandomAnimation
|
||||||
takeName: PlayerArmature|RandomAnimation
|
takeName: PlayerArmature|RandomAnimation
|
||||||
@@ -518,6 +421,122 @@ ModelImporter:
|
|||||||
maskType: 3
|
maskType: 3
|
||||||
maskSource: {instanceID: 0}
|
maskSource: {instanceID: 0}
|
||||||
additiveReferencePoseFrame: 0
|
additiveReferencePoseFrame: 0
|
||||||
|
- serializedVersion: 16
|
||||||
|
name: PlayerArmature|ShurikenAttack1
|
||||||
|
takeName: PlayerArmature|ShurikenAttack1
|
||||||
|
internalID: -8421144322236093334
|
||||||
|
firstFrame: 0
|
||||||
|
lastFrame: 71
|
||||||
|
wrapMode: 0
|
||||||
|
orientationOffsetY: 0
|
||||||
|
level: 0
|
||||||
|
cycleOffset: 0
|
||||||
|
loop: 0
|
||||||
|
hasAdditiveReferencePose: 0
|
||||||
|
loopTime: 0
|
||||||
|
loopBlend: 0
|
||||||
|
loopBlendOrientation: 0
|
||||||
|
loopBlendPositionY: 0
|
||||||
|
loopBlendPositionXZ: 0
|
||||||
|
keepOriginalOrientation: 0
|
||||||
|
keepOriginalPositionY: 1
|
||||||
|
keepOriginalPositionXZ: 0
|
||||||
|
heightFromFeet: 0
|
||||||
|
mirror: 0
|
||||||
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||||
|
curves: []
|
||||||
|
events: []
|
||||||
|
transformMask: []
|
||||||
|
maskType: 3
|
||||||
|
maskSource: {instanceID: 0}
|
||||||
|
additiveReferencePoseFrame: 0
|
||||||
|
- serializedVersion: 16
|
||||||
|
name: PlayerArmature|ShurikenRun
|
||||||
|
takeName: PlayerArmature|ShurikenRun
|
||||||
|
internalID: -9063138054437102302
|
||||||
|
firstFrame: 0
|
||||||
|
lastFrame: 23
|
||||||
|
wrapMode: 0
|
||||||
|
orientationOffsetY: 0
|
||||||
|
level: 0
|
||||||
|
cycleOffset: 0
|
||||||
|
loop: 0
|
||||||
|
hasAdditiveReferencePose: 0
|
||||||
|
loopTime: 1
|
||||||
|
loopBlend: 0
|
||||||
|
loopBlendOrientation: 0
|
||||||
|
loopBlendPositionY: 0
|
||||||
|
loopBlendPositionXZ: 0
|
||||||
|
keepOriginalOrientation: 0
|
||||||
|
keepOriginalPositionY: 1
|
||||||
|
keepOriginalPositionXZ: 0
|
||||||
|
heightFromFeet: 0
|
||||||
|
mirror: 0
|
||||||
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||||
|
curves: []
|
||||||
|
events: []
|
||||||
|
transformMask: []
|
||||||
|
maskType: 3
|
||||||
|
maskSource: {instanceID: 0}
|
||||||
|
additiveReferencePoseFrame: 0
|
||||||
|
- serializedVersion: 16
|
||||||
|
name: PlayerArmature|ShurkenIdle
|
||||||
|
takeName: PlayerArmature|ShurkenIdle
|
||||||
|
internalID: 1615686163547640338
|
||||||
|
firstFrame: 0
|
||||||
|
lastFrame: 0
|
||||||
|
wrapMode: 0
|
||||||
|
orientationOffsetY: 0
|
||||||
|
level: 0
|
||||||
|
cycleOffset: 0
|
||||||
|
loop: 0
|
||||||
|
hasAdditiveReferencePose: 0
|
||||||
|
loopTime: 1
|
||||||
|
loopBlend: 0
|
||||||
|
loopBlendOrientation: 0
|
||||||
|
loopBlendPositionY: 0
|
||||||
|
loopBlendPositionXZ: 0
|
||||||
|
keepOriginalOrientation: 0
|
||||||
|
keepOriginalPositionY: 1
|
||||||
|
keepOriginalPositionXZ: 0
|
||||||
|
heightFromFeet: 0
|
||||||
|
mirror: 0
|
||||||
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||||
|
curves: []
|
||||||
|
events: []
|
||||||
|
transformMask: []
|
||||||
|
maskType: 3
|
||||||
|
maskSource: {instanceID: 0}
|
||||||
|
additiveReferencePoseFrame: 0
|
||||||
|
- serializedVersion: 16
|
||||||
|
name: Idle
|
||||||
|
takeName: Idle
|
||||||
|
internalID: -8215664320783465972
|
||||||
|
firstFrame: 0
|
||||||
|
lastFrame: 5
|
||||||
|
wrapMode: 0
|
||||||
|
orientationOffsetY: 0
|
||||||
|
level: 0
|
||||||
|
cycleOffset: 0
|
||||||
|
loop: 0
|
||||||
|
hasAdditiveReferencePose: 0
|
||||||
|
loopTime: 1
|
||||||
|
loopBlend: 0
|
||||||
|
loopBlendOrientation: 0
|
||||||
|
loopBlendPositionY: 0
|
||||||
|
loopBlendPositionXZ: 0
|
||||||
|
keepOriginalOrientation: 0
|
||||||
|
keepOriginalPositionY: 1
|
||||||
|
keepOriginalPositionXZ: 0
|
||||||
|
heightFromFeet: 0
|
||||||
|
mirror: 0
|
||||||
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||||
|
curves: []
|
||||||
|
events: []
|
||||||
|
transformMask: []
|
||||||
|
maskType: 3
|
||||||
|
maskSource: {instanceID: 0}
|
||||||
|
additiveReferencePoseFrame: 0
|
||||||
isReadable: 0
|
isReadable: 0
|
||||||
meshes:
|
meshes:
|
||||||
lODScreenPercentages: []
|
lODScreenPercentages: []
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ BlendTree:
|
|||||||
m_Mirror: 0
|
m_Mirror: 0
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
m_Motion: {fileID: 5522812681064789136, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3}
|
m_Motion: {fileID: 5522812681064789136, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3}
|
||||||
m_Threshold: 0.1
|
m_Threshold: 0.5155598
|
||||||
m_Position: {x: 0, y: 0}
|
m_Position: {x: 0, y: 0}
|
||||||
m_TimeScale: 0.5
|
m_TimeScale: 0.5
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
@@ -305,7 +305,7 @@ AnimatorController:
|
|||||||
m_Type: 4
|
m_Type: 4
|
||||||
m_DefaultFloat: 0
|
m_DefaultFloat: 0
|
||||||
m_DefaultInt: 0
|
m_DefaultInt: 0
|
||||||
m_DefaultBool: 0
|
m_DefaultBool: 1
|
||||||
m_Controller: {fileID: 9100000}
|
m_Controller: {fileID: 9100000}
|
||||||
- m_Name: Attack
|
- m_Name: Attack
|
||||||
m_Type: 9
|
m_Type: 9
|
||||||
@@ -369,8 +369,8 @@ BlendTree:
|
|||||||
m_Name: Blend Tree
|
m_Name: Blend Tree
|
||||||
m_Childs:
|
m_Childs:
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
m_Motion: {fileID: 6517714258327031822, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3}
|
m_Motion: {fileID: -8215664320783465972, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3}
|
||||||
m_Threshold: 0.017475728
|
m_Threshold: 0
|
||||||
m_Position: {x: 0, y: 0}
|
m_Position: {x: 0, y: 0}
|
||||||
m_TimeScale: 0.01
|
m_TimeScale: 0.01
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
@@ -378,9 +378,9 @@ BlendTree:
|
|||||||
m_Mirror: 0
|
m_Mirror: 0
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
m_Motion: {fileID: 199366884485362299, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3}
|
m_Motion: {fileID: 199366884485362299, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3}
|
||||||
m_Threshold: 0.1
|
m_Threshold: 0.45467815
|
||||||
m_Position: {x: 0, y: 0}
|
m_Position: {x: 0, y: 0}
|
||||||
m_TimeScale: 0.5
|
m_TimeScale: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_DirectBlendParameter: Move Direction X
|
m_DirectBlendParameter: Move Direction X
|
||||||
m_Mirror: 0
|
m_Mirror: 0
|
||||||
@@ -388,13 +388,13 @@ BlendTree:
|
|||||||
m_Motion: {fileID: 199366884485362299, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3}
|
m_Motion: {fileID: 199366884485362299, guid: a4609a80d9c9c72489c602cc90e3f76a, type: 3}
|
||||||
m_Threshold: 1
|
m_Threshold: 1
|
||||||
m_Position: {x: 0, y: 0}
|
m_Position: {x: 0, y: 0}
|
||||||
m_TimeScale: 1.3
|
m_TimeScale: 1.8
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_DirectBlendParameter: Move Direction X
|
m_DirectBlendParameter: Move Direction X
|
||||||
m_Mirror: 0
|
m_Mirror: 0
|
||||||
m_BlendParameter: Move Direction X
|
m_BlendParameter: Move Direction X
|
||||||
m_BlendParameterY: Move Direction X
|
m_BlendParameterY: Move Direction X
|
||||||
m_MinThreshold: 0.017475728
|
m_MinThreshold: 0
|
||||||
m_MaxThreshold: 1
|
m_MaxThreshold: 1
|
||||||
m_UseAutomaticThresholds: 0
|
m_UseAutomaticThresholds: 0
|
||||||
m_NormalizedBlendValues: 0
|
m_NormalizedBlendValues: 0
|
||||||
|
|||||||
@@ -136,7 +136,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
|
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
|
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
|
||||||
GlobalObjectIdHash: 2249897443
|
GlobalObjectIdHash: 2957555102
|
||||||
InScenePlacedSourceGlobalObjectIdHash: 2957555102
|
InScenePlacedSourceGlobalObjectIdHash: 2957555102
|
||||||
DeferredDespawnTick: 0
|
DeferredDespawnTick: 0
|
||||||
Ownership: 1
|
Ownership: 1
|
||||||
@@ -946,7 +946,7 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::Reset.Units.PlayerAnimation
|
m_EditorClassIdentifier: Assembly-CSharp::Reset.Units.PlayerAnimation
|
||||||
ShowTopMostFoldoutHeaderGroup: 1
|
ShowTopMostFoldoutHeaderGroup: 1
|
||||||
modelAnimator: {fileID: 8505492416078151957, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
|
modelAnimator: {fileID: 2240486157433394837}
|
||||||
headBone: {fileID: 0}
|
headBone: {fileID: 0}
|
||||||
neckBone: {fileID: 0}
|
neckBone: {fileID: 0}
|
||||||
headRotOffset: {x: 0, y: 0, z: 0}
|
headRotOffset: {x: 0, y: 0, z: 0}
|
||||||
|
|||||||
@@ -14286,6 +14286,75 @@ Mesh:
|
|||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_IndexStart: 0
|
m_IndexStart: 0
|
||||||
m_IndexCount: 0
|
m_IndexCount: 0
|
||||||
|
--- !u!1001 &1290093098
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 0}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_LocalScale.x
|
||||||
|
value: 0.43432
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_LocalScale.y
|
||||||
|
value: 0.43432
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_LocalScale.z
|
||||||
|
value: 0.43432
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: -42.425
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 2.1383
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 35.295288
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 919132149155446097, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: TestShuriken
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: 5d707e1afa9e06a4cbcd1c860d0cfa37, type: 3}
|
||||||
--- !u!43 &1290893495
|
--- !u!43 &1290893495
|
||||||
Mesh:
|
Mesh:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -18962,6 +19031,7 @@ MonoBehaviour:
|
|||||||
headRotOffset: {x: 0, y: 0, z: 0}
|
headRotOffset: {x: 0, y: 0, z: 0}
|
||||||
neckRotOffset: {x: 0, y: 0, z: 0}
|
neckRotOffset: {x: 0, y: 0, z: 0}
|
||||||
rotationLimit: {x: 0, y: 0, z: 0}
|
rotationLimit: {x: 0, y: 0, z: 0}
|
||||||
|
moveSpeed: 0
|
||||||
--- !u!114 &1668865143
|
--- !u!114 &1668865143
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -24313,3 +24383,4 @@ SceneRoots:
|
|||||||
- {fileID: 332821856}
|
- {fileID: 332821856}
|
||||||
- {fileID: 8269163115880052268}
|
- {fileID: 8269163115880052268}
|
||||||
- {fileID: 1821824113}
|
- {fileID: 1821824113}
|
||||||
|
- {fileID: 1290093098}
|
||||||
|
|||||||
@@ -12,22 +12,24 @@ namespace Reset.Units{
|
|||||||
public Vector3 neckRotOffset;
|
public Vector3 neckRotOffset;
|
||||||
|
|
||||||
public Vector3 rotationLimit;
|
public Vector3 rotationLimit;
|
||||||
|
|
||||||
|
public float moveSpeed;
|
||||||
|
|
||||||
// Temporary
|
// Temporary
|
||||||
private float inputMagnitude;
|
private float inputMagnitude;
|
||||||
|
|
||||||
void Update(){
|
void Update(){
|
||||||
// Temporary
|
// Temporary
|
||||||
try {
|
// try {
|
||||||
inputMagnitude = Mathf.MoveTowards(inputMagnitude, GetComponent<PlayerControls>().rawMoveInput.magnitude * 2f, 6f * Time.deltaTime);
|
// inputMagnitude = Mathf.MoveTowards(inputMagnitude, GetComponent<PlayerControls>().rawMoveInput.magnitude * 2f, 6f * Time.deltaTime);
|
||||||
|
//
|
||||||
modelAnimator.SetFloat("Move Direction X", Unit.Movement.GetResolvedDirectionLocal().x * inputMagnitude);
|
// modelAnimator.SetFloat("Move Direction X", Unit.Movement.GetResolvedDirectionLocal().x * inputMagnitude);
|
||||||
modelAnimator.SetFloat("Move Direction Y", Unit.Movement.GetResolvedDirectionLocal().y * inputMagnitude);
|
// modelAnimator.SetFloat("Move Direction Y", Unit.Movement.GetResolvedDirectionLocal().y * inputMagnitude);
|
||||||
} catch (Exception e) {
|
// } catch (Exception e) {
|
||||||
Debug.LogError($"Failed in setting X and Y move direction floats: {e.Message}");
|
// Debug.LogError($"Failed in setting X and Y move direction floats: {e.Message}");
|
||||||
}
|
// }
|
||||||
|
|
||||||
|
modelAnimator.SetFloat("Move Direction X", moveSpeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void LateUpdate(){
|
private void LateUpdate(){
|
||||||
|
|||||||
@@ -52,6 +52,10 @@ namespace Reset.Units{
|
|||||||
|
|
||||||
// Apply movement
|
// Apply movement
|
||||||
DoMovement(resolvedMovement.moveDirection.World, resolvedMovement.gravity, resolvedMovement.moveSpeed, data.gravityScale.Value);
|
DoMovement(resolvedMovement.moveDirection.World, resolvedMovement.gravity, resolvedMovement.moveSpeed, data.gravityScale.Value);
|
||||||
|
|
||||||
|
// Apply movespeed to the Animator
|
||||||
|
Unit.Animation.moveSpeed = resolvedMovement.moveSpeed * resolvedMovement.moveDirection.Local.magnitude / data.moveSpeed.currentValue;
|
||||||
|
|
||||||
DebugOverlayDrawer.ChangeValue("Movement", "Move Direction (Local)", resolvedMovement.moveDirection.Local);
|
DebugOverlayDrawer.ChangeValue("Movement", "Move Direction (Local)", resolvedMovement.moveDirection.Local);
|
||||||
DebugOverlayDrawer.ChangeValue("Movement", "Move Direction (World)", resolvedMovement.moveDirection.World);
|
DebugOverlayDrawer.ChangeValue("Movement", "Move Direction (World)", resolvedMovement.moveDirection.World);
|
||||||
}
|
}
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
BIN
Documents/Weapons/TestShuriken.blend
Normal file
BIN
Documents/Weapons/TestShuriken.blend
Normal file
Binary file not shown.
BIN
Documents/Weapons/TestShuriken.blend1
Normal file
BIN
Documents/Weapons/TestShuriken.blend1
Normal file
Binary file not shown.
BIN
Documents/Weapons/TestShuriken.fbx
Normal file
BIN
Documents/Weapons/TestShuriken.fbx
Normal file
Binary file not shown.
Reference in New Issue
Block a user