refactor: moved a lot of player related scripts to the Reset.Units namespace

This commit is contained in:
Chris
2025-10-07 21:30:32 -04:00
parent 6c0163090b
commit 5886c9783b
19 changed files with 518 additions and 401 deletions

View File

@@ -55,7 +55,7 @@ namespace Reset.Core.Tools{
}
void Start(){
canvasRootGameObject = GameManager.UI;
canvasRootGameObject = UIManager.UI;
root = canvasRootGameObject.transform.Find("Debug Overlay").GetComponent<UIDocument>();
SetCurrentPageVisible();