refactor: moved a lot of player related scripts to the Reset.Units namespace

This commit is contained in:
Chris
2025-10-07 21:30:32 -04:00
parent 6c0163090b
commit 5886c9783b
19 changed files with 518 additions and 401 deletions

View File

@@ -45,11 +45,6 @@ namespace Reset.Units{
throw new System.NotImplementedException();
}
void Update(){
GetComponent<IKillable>().DrawHealthDebug();
lockonDebug = true;
}
public float maxHealth{ get; set; }
public float currentHealth{ get; set; }
}