maint: moved sin and sway scripts to world folder

This commit is contained in:
Chris
2025-08-19 13:05:59 -04:00
parent 3f6cb7d3fb
commit 6184aa3e16
8 changed files with 385 additions and 0 deletions

View File

@@ -0,0 +1,20 @@
using UnityEngine;
public class SinMovement : MonoBehaviour{
private float originalY;
public float speed;
public float scale;
public float offset;
void Start(){
originalY = transform.position.y;
offset += Random.Range(-1, 1);
}
// Update is called once per frame
void Update(){
transform.position = transform.position.Flatten(null, originalY + Mathf.Sin((Time.time + offset) * speed) * scale, null);
}
}