maint: show mainTarget in inspector
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@@ -35,7 +35,7 @@ namespace Reset.Units{
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[FormerlySerializedAs("smoothing")] public float smoothTime = 1f;
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// Lock On Tracking
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[Space(10)] public ActiveLockOnTarget mainTarget;
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[Space(10), ShowInInspector] public ActiveLockOnTarget mainTarget;
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public List<ActiveLockOnTarget> activeTargets = new List<ActiveLockOnTarget>();
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