new: damage can now be dealt to units using DamageSources
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7
Assets/Scripts/Core/DamageSource.cs
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7
Assets/Scripts/Core/DamageSource.cs
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@@ -0,0 +1,7 @@
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namespace Reset.Core{
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public struct DamageSource{
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public object source;
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public float damageDealt;
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}
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}
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