new: damage can now be dealt to units using DamageSources

This commit is contained in:
Chris
2025-10-03 20:44:48 -04:00
parent 06cfd582c8
commit 7068d39b5b
11 changed files with 188 additions and 16 deletions

View File

@@ -1,5 +1,9 @@
using UnityEngine;
public interface IDamageable{
public void TakeDamage();
}
namespace Reset.Core{
public interface IDamageable{
public void TakeDamage(DamageSource source);
public void TakeDamage(DamageSource[] sources);
}
}