new: damage can now be dealt to units using DamageSources

This commit is contained in:
Chris
2025-10-03 20:44:48 -04:00
parent 06cfd582c8
commit 7068d39b5b
11 changed files with 188 additions and 16 deletions

View File

@@ -0,0 +1,10 @@
using Reset.Core;
namespace Reset.Units{
public interface IKillable : IDamageable{
public void Kill();
public float maxHealth{ get; set; }
public float currentHealth{ get; set; }
}
}