added: environment observer changes for grapple

This commit is contained in:
Chris
2025-08-01 11:36:19 -04:00
parent 80276fbdbf
commit 78498e5212
5 changed files with 62 additions and 14 deletions

View File

@@ -133,10 +133,11 @@ public class EnvironmentObserver{
return false;
}
public void DrawObserverGizmo(GameObject source){
if (gizmoDrawingCondition == ObserverGizmoDrawingCondition.Never ||
(gizmoDrawingCondition == ObserverGizmoDrawingCondition.OnlyActive ! & active)) {
return;
public void DrawObserverGizmo(GameObject source, bool drawAnyways = false){
if (!drawAnyways){
if (gizmoDrawingCondition == ObserverGizmoDrawingCondition.Never || (gizmoDrawingCondition == ObserverGizmoDrawingCondition.OnlyActive ! & active)) {
return;
}
}
Vector3 relativeStart = source.transform.position + offset;