added: item pickups with online persistency
This commit is contained in:
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m_EditorClassIdentifier: Core::Reset.Units.Inventory
|
||||
rangedWeapon: {fileID: 0}
|
||||
meleeWeapon: {fileID: 0}
|
||||
spellAbility1: {fileID: 0}
|
||||
spellAbility2: {fileID: 0}
|
||||
toolAbility1: {fileID: 0}
|
||||
toolAbility2: {fileID: 0}
|
||||
storedItems: []
|
||||
--- !u!1 &9138484595871696647
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
Reference in New Issue
Block a user