added: item pickups with online persistency
This commit is contained in:
18
Assets/Resources/BlockInputSignal.asset
Normal file
18
Assets/Resources/BlockInputSignal.asset
Normal file
@@ -0,0 +1,18 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: b8d78c77b27bcee4792dedf004b44012, type: 3}
|
||||
m_Name: BlockInputSignal
|
||||
m_EditorClassIdentifier:
|
||||
_parameters:
|
||||
- _ID: e1c42702-42ed-4f84-b52d-4e72b42a7de5
|
||||
_name: action
|
||||
_type: UnityEngine.InputSystem.InputAction
|
||||
Reference in New Issue
Block a user