From 7b740e0e7b678c98e60c901d7b3ef42f5b9bd0ce Mon Sep 17 00:00:00 2001 From: Chris Date: Sat, 13 Dec 2025 16:19:18 -0500 Subject: [PATCH] feat: added two antenna structral pieces --- .../Map/Structures/Pieces/LongAntenna.prefab | 1149 +++++++++++++++++ .../Structures/Pieces/LongAntenna.prefab.meta | 7 + .../Map/Structures/Pieces/ShortAntenna.prefab | 1149 +++++++++++++++++ .../Pieces/ShortAntenna.prefab.meta | 7 + 4 files changed, 2312 insertions(+) create mode 100644 Assets/Map/Structures/Pieces/LongAntenna.prefab create mode 100644 Assets/Map/Structures/Pieces/LongAntenna.prefab.meta create mode 100644 Assets/Map/Structures/Pieces/ShortAntenna.prefab create mode 100644 Assets/Map/Structures/Pieces/ShortAntenna.prefab.meta diff --git a/Assets/Map/Structures/Pieces/LongAntenna.prefab b/Assets/Map/Structures/Pieces/LongAntenna.prefab new file mode 100644 index 0000000..ca5488b --- /dev/null +++ b/Assets/Map/Structures/Pieces/LongAntenna.prefab @@ -0,0 +1,1149 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &2419308962623793711 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6184211897421480500} + - component: {fileID: 5127246596551805042} + - component: {fileID: 1217643354728374418} + - component: {fileID: 1159599563120542006} + - component: {fileID: 8737433995452300689} + - component: {fileID: 5281023557082223785} + m_Layer: 0 + m_Name: Cube (51) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6184211897421480500 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2419308962623793711} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -1, y: -0.5, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8363583773743946200} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &5127246596551805042 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2419308962623793711} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh + m_MeshFormatVersion: 2 + m_Faces: + - m_Indexes: 000000000100000002000000010000000300000002000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 040000000500000006000000050000000700000006000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 08000000090000000a000000090000000b0000000a000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 100000001100000012000000110000001300000012000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 140000001500000016000000150000001700000016000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + m_SharedVertices: + - m_Vertices: 000000000d00000016000000 + - m_Vertices: 010000000400000017000000 + - m_Vertices: 020000000f00000010000000 + - m_Vertices: 030000000600000011000000 + - m_Vertices: 050000000800000015000000 + - m_Vertices: 070000000a00000013000000 + - m_Vertices: 090000000c00000014000000 + - m_Vertices: 0b0000000e00000012000000 + m_SharedTextures: [] + m_Positions: + - {x: 0, y: 0, z: 1} + - {x: 1, y: 0, z: 1} + - {x: 0, y: 5, z: 1} + - {x: 1, y: 5, z: 1} + - {x: 1, y: 0, z: 1} + - {x: 1, y: 0, z: 0} + - {x: 1, y: 5, z: 1} + - {x: 1, y: 5, z: 0} + - {x: 1, y: 0, z: 0} + - {x: 0, y: 0, z: 0} + - {x: 1, y: 5, z: 0} + - {x: 0, y: 5, z: 0} + - {x: 0, y: 0, z: 0} + - {x: 0, y: 0, z: 1} + - {x: 0, y: 5, z: 0} + - {x: 0, y: 5, z: 1} + - {x: 0, y: 5, z: 1} + - {x: 1, y: 5, z: 1} + - {x: 0, y: 5, z: 0} + - {x: 1, y: 5, z: 0} + - {x: 0, y: 0, z: 0} + - {x: 1, y: 0, z: 0} + - {x: 0, y: 0, z: 1} + - {x: 1, y: 0, z: 1} + m_Textures0: + - {x: 1, y: -4} + - {x: 0, y: -4} + - {x: 1, y: 1} + - {x: 0, y: 1} + - {x: 1, y: -4} + - {x: 0, y: -4} + - {x: 1, y: 1} + - {x: 0, y: 1} + - {x: 1, y: -4} + - {x: 0, y: -4} + - {x: 1, y: 1} + - {x: 0, y: 1} + - {x: 1, y: -4} + - {x: 0, y: -4} + - {x: 1, y: 1} + - {x: 0, y: 1} + - {x: 0, y: 1} + - {x: 1, y: 1} + - {x: 0, y: 0} + - {x: 1, y: 0} + - {x: 1, y: 0} + - {x: 0, y: 0} + - {x: 1, y: 1} + - {x: 0, y: 1} + m_Textures2: [] + m_Textures3: [] + m_Tangents: + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + m_Colors: + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + m_UnwrapParameters: + m_HardAngle: 88 + m_PackMargin: 20 + m_AngleError: 8 + m_AreaError: 15 + m_PreserveMeshAssetOnDestroy: 0 + assetGuid: + m_Mesh: {fileID: 0} + m_VersionIndex: 503 + m_IsSelectable: 1 + m_SelectedFaces: + m_SelectedEdges: [] + m_SelectedVertices: +--- !u!114 &1217643354728374418 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2419308962623793711} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape + m_Shape: + rid: 7155905660964307914 + m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1} + m_UnmodifiedMeshVersion: 500 + m_Size: {x: 1, y: 5, z: 1} + m_LocalCenter: {x: 0.5, y: 2.5, z: 0.5} + references: + version: 2 + RefIds: + - rid: 7155905660964307914 + type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder} + data: +--- !u!23 &1159599563120542006 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2419308962623793711} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c22777d6e868e4f2fb421913386b154e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &8737433995452300689 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2419308962623793711} + m_Mesh: {fileID: 0} +--- !u!64 &5281023557082223785 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2419308962623793711} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 0} +--- !u!1 &6666094671916310371 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8363583773743946200} + m_Layer: 0 + m_Name: LongAntenna + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8363583773743946200 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6666094671916310371} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6184211897421480500} + - {fileID: 2178278595586894164} + - {fileID: 7563823956148941414} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8320541409140048136 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2178278595586894164} + - component: {fileID: 3414762869486548207} + - component: {fileID: 8359155245470651715} + - component: {fileID: 7624225258693221078} + - component: {fileID: 4692237289925292271} + - component: {fileID: 1180638910358229651} + m_Layer: 0 + m_Name: Cube (52) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2178278595586894164 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8320541409140048136} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 4.5, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8363583773743946200} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &3414762869486548207 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8320541409140048136} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh + m_MeshFormatVersion: 2 + m_Faces: + - m_Indexes: 000000000100000002000000010000000300000002000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 040000000500000006000000050000000700000006000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 08000000090000000a000000090000000b0000000a000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 100000001100000012000000110000001300000012000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 140000001500000016000000150000001700000016000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + m_SharedVertices: + - m_Vertices: 000000000d00000016000000 + - m_Vertices: 010000000400000017000000 + - m_Vertices: 020000000f00000010000000 + - m_Vertices: 030000000600000011000000 + - m_Vertices: 050000000800000015000000 + - m_Vertices: 070000000a00000013000000 + - m_Vertices: 090000000c00000014000000 + - m_Vertices: 0b0000000e00000012000000 + m_SharedTextures: [] + m_Positions: + - {x: -0.65, y: 0, z: 0.65} + - {x: -0.35, y: 0, z: 0.65} + - {x: -0.65, y: 21, z: 0.65} + - {x: -0.35, y: 21, z: 0.65} + - {x: -0.35, y: 0, z: 0.65} + - {x: -0.35, y: 0, z: 0.35} + - {x: -0.35, y: 21, z: 0.65} + - {x: -0.35, y: 21, z: 0.35} + - {x: -0.35, y: 0, z: 0.35} + - {x: -0.65, y: 0, z: 0.35} + - {x: -0.35, y: 21, z: 0.35} + - {x: -0.65, y: 21, z: 0.35} + - {x: -0.65, y: 0, z: 0.35} + - {x: -0.65, y: 0, z: 0.65} + - {x: -0.65, y: 21, z: 0.35} + - {x: -0.65, y: 21, z: 0.65} + - {x: -0.65, y: 21, z: 0.65} + - {x: -0.35, y: 21, z: 0.65} + - {x: -0.65, y: 21, z: 0.35} + - {x: -0.35, y: 21, z: 0.35} + - {x: -0.65, y: 0, z: 0.35} + - {x: -0.35, y: 0, z: 0.35} + - {x: -0.65, y: 0, z: 0.65} + - {x: -0.35, y: 0, z: 0.65} + m_Textures0: + - {x: 0.29999998, y: -20} + - {x: 0, y: -20} + - {x: 0.29999998, y: 1} + - {x: 0, y: 1} + - {x: 0.29999998, y: -20} + - {x: 0, y: -20} + - {x: 0.29999998, y: 1} + - {x: 0, y: 1} + - {x: 0.29999998, y: -20} + - {x: 0, y: -20} + - {x: 0.29999998, y: 1} + - {x: 0, y: 1} + - {x: 0.29999998, y: -20} + - {x: 0, y: -20} + - {x: 0.29999998, y: 1} + - {x: 0, y: 1} + - {x: 0, y: 1} + - {x: 0.29999998, y: 1} + - {x: 0, y: 0.70000005} + - {x: 0.29999998, y: 0.70000005} + - {x: 0.29999998, y: 0.70000005} + - {x: 0, y: 0.70000005} + - {x: 0.29999998, y: 1} + - {x: 0, y: 1} + m_Textures2: [] + m_Textures3: [] + m_Tangents: + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + m_Colors: + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + m_UnwrapParameters: + m_HardAngle: 88 + m_PackMargin: 20 + m_AngleError: 8 + m_AreaError: 15 + m_PreserveMeshAssetOnDestroy: 0 + assetGuid: + m_Mesh: {fileID: 0} + m_VersionIndex: 1020 + m_IsSelectable: 1 + m_SelectedFaces: + m_SelectedEdges: [] + m_SelectedVertices: +--- !u!114 &8359155245470651715 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8320541409140048136} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape + m_Shape: + rid: 7155905660964307915 + m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1} + m_UnmodifiedMeshVersion: 1017 + m_Size: {x: 0.3, y: 21, z: 0.3} + m_LocalCenter: {x: -0.5, y: 10.5, z: 0.5} + references: + version: 2 + RefIds: + - rid: 7155905660964307915 + type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder} + data: +--- !u!23 &7624225258693221078 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8320541409140048136} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c22777d6e868e4f2fb421913386b154e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &4692237289925292271 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8320541409140048136} + m_Mesh: {fileID: 0} +--- !u!64 &1180638910358229651 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8320541409140048136} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 0} +--- !u!1 &8573645656366729825 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7563823956148941414} + - component: {fileID: 8450892130744919395} + - component: {fileID: 525420832517168717} + - component: {fileID: 4134733370951584476} + - component: {fileID: 2676029862733234322} + - component: {fileID: 4218943245479637078} + m_Layer: 0 + m_Name: Cube (53) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7563823956148941414 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8573645656366729825} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 16, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8363583773743946200} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &8450892130744919395 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8573645656366729825} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh + m_MeshFormatVersion: 2 + m_Faces: + - m_Indexes: 000000000100000002000000010000000300000002000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 040000000500000006000000050000000700000006000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 08000000090000000a000000090000000b0000000a000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 100000001100000012000000110000001300000012000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 140000001500000016000000150000001700000016000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + m_SharedVertices: + - m_Vertices: 000000000d00000016000000 + - m_Vertices: 010000000400000017000000 + - m_Vertices: 020000000f00000010000000 + - m_Vertices: 030000000600000011000000 + - m_Vertices: 050000000800000015000000 + - m_Vertices: 070000000a00000013000000 + - m_Vertices: 090000000c00000014000000 + - m_Vertices: 0b0000000e00000012000000 + m_SharedTextures: [] + m_Positions: + - {x: -0.75, y: 9, z: 0.75} + - {x: -0.25, y: 9, z: 0.75} + - {x: -0.75, y: 12, z: 0.75} + - {x: -0.25, y: 12, z: 0.75} + - {x: -0.25, y: 9, z: 0.75} + - {x: -0.25, y: 9, z: 0.25} + - {x: -0.25, y: 12, z: 0.75} + - {x: -0.25, y: 12, z: 0.25} + - {x: -0.25, y: 9, z: 0.25} + - {x: -0.75, y: 9, z: 0.25} + - {x: -0.25, y: 12, z: 0.25} + - {x: -0.75, y: 12, z: 0.25} + - {x: -0.75, y: 9, z: 0.25} + - {x: -0.75, y: 9, z: 0.75} + - {x: -0.75, y: 12, z: 0.25} + - {x: -0.75, y: 12, z: 0.75} + - {x: -0.75, y: 12, z: 0.75} + - {x: -0.25, y: 12, z: 0.75} + - {x: -0.75, y: 12, z: 0.25} + - {x: -0.25, y: 12, z: 0.25} + - {x: -0.75, y: 9, z: 0.25} + - {x: -0.25, y: 9, z: 0.25} + - {x: -0.75, y: 9, z: 0.75} + - {x: -0.25, y: 9, z: 0.75} + m_Textures0: + - {x: 0.5, y: -2} + - {x: 0, y: -2} + - {x: 0.5, y: 1} + - {x: 0, y: 1} + - {x: 0.5, y: -2} + - {x: 0, y: -2} + - {x: 0.5, y: 1} + - {x: 0, y: 1} + - {x: 0.5, y: -2} + - {x: 0, y: -2} + - {x: 0.5, y: 1} + - {x: 0, y: 1} + - {x: 0.5, y: -2} + - {x: 0, y: -2} + - {x: 0.5, y: 1} + - {x: 0, y: 1} + - {x: 0, y: 1} + - {x: 0.5, y: 1} + - {x: 0, y: 0.5} + - {x: 0.5, y: 0.5} + - {x: 0.5, y: 0.5} + - {x: 0, y: 0.5} + - {x: 0.5, y: 1} + - {x: 0, y: 1} + m_Textures2: [] + m_Textures3: [] + m_Tangents: + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + m_Colors: [] + m_UnwrapParameters: + m_HardAngle: 88 + m_PackMargin: 20 + m_AngleError: 8 + m_AreaError: 15 + m_PreserveMeshAssetOnDestroy: 0 + assetGuid: + m_Mesh: {fileID: 0} + m_VersionIndex: 1076 + m_IsSelectable: 1 + m_SelectedFaces: + m_SelectedEdges: [] + m_SelectedVertices: +--- !u!114 &525420832517168717 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8573645656366729825} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape + m_Shape: + rid: 7155905660964307915 + m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1} + m_UnmodifiedMeshVersion: 1072 + m_Size: {x: 0.5, y: 3, z: 0.5} + m_LocalCenter: {x: -0.5, y: 10.5, z: 0.5} + references: + version: 2 + RefIds: + - rid: 7155905660964307915 + type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder} + data: +--- !u!23 &4134733370951584476 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8573645656366729825} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ac80a53228487fc49957b1635bdb4649, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2676029862733234322 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8573645656366729825} + m_Mesh: {fileID: 0} +--- !u!64 &4218943245479637078 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8573645656366729825} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 0} diff --git a/Assets/Map/Structures/Pieces/LongAntenna.prefab.meta b/Assets/Map/Structures/Pieces/LongAntenna.prefab.meta new file mode 100644 index 0000000..c861200 --- /dev/null +++ b/Assets/Map/Structures/Pieces/LongAntenna.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 36a86668fb033f140872db4fff82086b +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Map/Structures/Pieces/ShortAntenna.prefab b/Assets/Map/Structures/Pieces/ShortAntenna.prefab new file mode 100644 index 0000000..0abfc14 --- /dev/null +++ b/Assets/Map/Structures/Pieces/ShortAntenna.prefab @@ -0,0 +1,1149 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1460793473089810623 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5958203427547831551} + m_Layer: 0 + m_Name: ShortAntenna + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5958203427547831551 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1460793473089810623} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2945331226546669563} + - {fileID: 8494663387401267405} + - {fileID: 8121879325750098183} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2420601512598532709 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8494663387401267405} + - component: {fileID: 5453447306821247398} + - component: {fileID: 3613701560847183527} + - component: {fileID: 1611899061029354073} + - component: {fileID: 2905563571820956565} + - component: {fileID: 3743525948331665107} + m_Layer: 0 + m_Name: Cube (55) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8494663387401267405 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2420601512598532709} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1, y: 1, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5958203427547831551} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &5453447306821247398 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2420601512598532709} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh + m_MeshFormatVersion: 2 + m_Faces: + - m_Indexes: 000000000100000002000000010000000300000002000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 040000000500000006000000050000000700000006000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 08000000090000000a000000090000000b0000000a000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 100000001100000012000000110000001300000012000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 140000001500000016000000150000001700000016000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + m_SharedVertices: + - m_Vertices: 000000000d00000016000000 + - m_Vertices: 010000000400000017000000 + - m_Vertices: 020000000f00000010000000 + - m_Vertices: 030000000600000011000000 + - m_Vertices: 050000000800000015000000 + - m_Vertices: 070000000a00000013000000 + - m_Vertices: 090000000c00000014000000 + - m_Vertices: 0b0000000e00000012000000 + m_SharedTextures: [] + m_Positions: + - {x: -0.65, y: 0, z: 0.65} + - {x: -0.35, y: 0, z: 0.65} + - {x: -0.6500001, y: 16.5, z: 0.6499996} + - {x: -0.3499999, y: 16.5, z: 0.6499996} + - {x: -0.35, y: 0, z: 0.65} + - {x: -0.35, y: 0, z: 0.35} + - {x: -0.3499999, y: 16.5, z: 0.6499996} + - {x: -0.3499999, y: 16.5, z: 0.35000038} + - {x: -0.35, y: 0, z: 0.35} + - {x: -0.65, y: 0, z: 0.35} + - {x: -0.3499999, y: 16.5, z: 0.35000038} + - {x: -0.6500001, y: 16.5, z: 0.35000038} + - {x: -0.65, y: 0, z: 0.35} + - {x: -0.65, y: 0, z: 0.65} + - {x: -0.6500001, y: 16.5, z: 0.35000038} + - {x: -0.6500001, y: 16.5, z: 0.6499996} + - {x: -0.6500001, y: 16.5, z: 0.6499996} + - {x: -0.3499999, y: 16.5, z: 0.6499996} + - {x: -0.6500001, y: 16.5, z: 0.35000038} + - {x: -0.3499999, y: 16.5, z: 0.35000038} + - {x: -0.65, y: 0, z: 0.35} + - {x: -0.35, y: 0, z: 0.35} + - {x: -0.65, y: 0, z: 0.65} + - {x: -0.35, y: 0, z: 0.65} + m_Textures0: + - {x: 0.30000007, y: -15.5} + - {x: 0.00000008940697, y: -15.5} + - {x: 0.3000002, y: 1} + - {x: 0, y: 1} + - {x: 0.29999998, y: -15.5} + - {x: 0, y: -15.5} + - {x: 0.29999962, y: 1} + - {x: 0.0000003874302, y: 1} + - {x: 0.3000001, y: -15.5} + - {x: 0.00000011920929, y: -15.5} + - {x: 0.3000002, y: 1} + - {x: 0, y: 1} + - {x: 0.29999998, y: -15.5} + - {x: 0, y: -15.5} + - {x: 0.2999996, y: 1} + - {x: 0.00000035762787, y: 1} + - {x: 0, y: 1} + - {x: 0.3000002, y: 1} + - {x: 0, y: 0.70000076} + - {x: 0.3000002, y: 0.70000076} + - {x: 0.29999998, y: 0.70000005} + - {x: 0, y: 0.70000005} + - {x: 0.29999998, y: 1} + - {x: 0, y: 1} + m_Textures2: [] + m_Textures3: [] + m_Tangents: + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + m_Colors: + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + - {r: 0.037109114, g: 0.036436554, b: 0.041939948, a: 1} + m_UnwrapParameters: + m_HardAngle: 88 + m_PackMargin: 20 + m_AngleError: 8 + m_AreaError: 15 + m_PreserveMeshAssetOnDestroy: 0 + assetGuid: + m_Mesh: {fileID: 0} + m_VersionIndex: 1078 + m_IsSelectable: 1 + m_SelectedFaces: + m_SelectedEdges: [] + m_SelectedVertices: +--- !u!114 &3613701560847183527 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2420601512598532709} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape + m_Shape: + rid: 7155905660964307915 + m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1} + m_UnmodifiedMeshVersion: 1017 + m_Size: {x: 0.3, y: 21, z: 0.3} + m_LocalCenter: {x: -0.5, y: 10.5, z: 0.5} + references: + version: 2 + RefIds: + - rid: 7155905660964307915 + type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder} + data: +--- !u!23 &1611899061029354073 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2420601512598532709} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c22777d6e868e4f2fb421913386b154e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2905563571820956565 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2420601512598532709} + m_Mesh: {fileID: 0} +--- !u!64 &3743525948331665107 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2420601512598532709} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 0} +--- !u!1 &2640838648953582116 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8121879325750098183} + - component: {fileID: 5291567699428752208} + - component: {fileID: 7725112623248124066} + - component: {fileID: 2862791106861167686} + - component: {fileID: 473746906314748295} + - component: {fileID: 1828650002298083537} + m_Layer: 0 + m_Name: Cube (56) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8121879325750098183 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2640838648953582116} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1, y: 8, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5958203427547831551} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &5291567699428752208 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2640838648953582116} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh + m_MeshFormatVersion: 2 + m_Faces: + - m_Indexes: 000000000100000002000000010000000300000002000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 040000000500000006000000050000000700000006000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 08000000090000000a000000090000000b0000000a000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 100000001100000012000000110000001300000012000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 140000001500000016000000150000001700000016000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + m_SharedVertices: + - m_Vertices: 000000000d00000016000000 + - m_Vertices: 010000000400000017000000 + - m_Vertices: 020000000f00000010000000 + - m_Vertices: 030000000600000011000000 + - m_Vertices: 050000000800000015000000 + - m_Vertices: 070000000a00000013000000 + - m_Vertices: 090000000c00000014000000 + - m_Vertices: 0b0000000e00000012000000 + m_SharedTextures: [] + m_Positions: + - {x: -0.75, y: 9, z: 0.75} + - {x: -0.25, y: 9, z: 0.75} + - {x: -0.75, y: 12, z: 0.75} + - {x: -0.25, y: 12, z: 0.75} + - {x: -0.25, y: 9, z: 0.75} + - {x: -0.25, y: 9, z: 0.25} + - {x: -0.25, y: 12, z: 0.75} + - {x: -0.25, y: 12, z: 0.25} + - {x: -0.25, y: 9, z: 0.25} + - {x: -0.75, y: 9, z: 0.25} + - {x: -0.25, y: 12, z: 0.25} + - {x: -0.75, y: 12, z: 0.25} + - {x: -0.75, y: 9, z: 0.25} + - {x: -0.75, y: 9, z: 0.75} + - {x: -0.75, y: 12, z: 0.25} + - {x: -0.75, y: 12, z: 0.75} + - {x: -0.75, y: 12, z: 0.75} + - {x: -0.25, y: 12, z: 0.75} + - {x: -0.75, y: 12, z: 0.25} + - {x: -0.25, y: 12, z: 0.25} + - {x: -0.75, y: 9, z: 0.25} + - {x: -0.25, y: 9, z: 0.25} + - {x: -0.75, y: 9, z: 0.75} + - {x: -0.25, y: 9, z: 0.75} + m_Textures0: + - {x: 0.5, y: -2} + - {x: 0, y: -2} + - {x: 0.5, y: 1} + - {x: 0, y: 1} + - {x: 0.5, y: -2} + - {x: 0, y: -2} + - {x: 0.5, y: 1} + - {x: 0, y: 1} + - {x: 0.5, y: -2} + - {x: 0, y: -2} + - {x: 0.5, y: 1} + - {x: 0, y: 1} + - {x: 0.5, y: -2} + - {x: 0, y: -2} + - {x: 0.5, y: 1} + - {x: 0, y: 1} + - {x: 0, y: 1} + - {x: 0.5, y: 1} + - {x: 0, y: 0.5} + - {x: 0.5, y: 0.5} + - {x: 0.5, y: 0.5} + - {x: 0, y: 0.5} + - {x: 0.5, y: 1} + - {x: 0, y: 1} + m_Textures2: [] + m_Textures3: [] + m_Tangents: + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + m_Colors: [] + m_UnwrapParameters: + m_HardAngle: 88 + m_PackMargin: 20 + m_AngleError: 8 + m_AreaError: 15 + m_PreserveMeshAssetOnDestroy: 0 + assetGuid: + m_Mesh: {fileID: 0} + m_VersionIndex: 1076 + m_IsSelectable: 1 + m_SelectedFaces: + m_SelectedEdges: [] + m_SelectedVertices: +--- !u!114 &7725112623248124066 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2640838648953582116} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape + m_Shape: + rid: 7155905660964307915 + m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1} + m_UnmodifiedMeshVersion: 1072 + m_Size: {x: 0.5, y: 3, z: 0.5} + m_LocalCenter: {x: -0.5, y: 10.5, z: 0.5} + references: + version: 2 + RefIds: + - rid: 7155905660964307915 + type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder} + data: +--- !u!23 &2862791106861167686 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2640838648953582116} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ac80a53228487fc49957b1635bdb4649, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &473746906314748295 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2640838648953582116} + m_Mesh: {fileID: 0} +--- !u!64 &1828650002298083537 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2640838648953582116} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 0} +--- !u!1 &9013439156861697438 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2945331226546669563} + - component: {fileID: 5132846252931541518} + - component: {fileID: 4965807069307964419} + - component: {fileID: 7335265729089126398} + - component: {fileID: 5486821111288529707} + - component: {fileID: 4243140306971244367} + m_Layer: 0 + m_Name: Cube (54) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2945331226546669563 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9013439156861697438} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5958203427547831551} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &5132846252931541518 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9013439156861697438} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.ProBuilderMesh + m_MeshFormatVersion: 2 + m_Faces: + - m_Indexes: 000000000100000002000000010000000300000002000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 040000000500000006000000050000000700000006000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 08000000090000000a000000090000000b0000000a000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 100000001100000012000000110000001300000012000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 140000001500000016000000150000001700000016000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 0 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + m_SharedVertices: + - m_Vertices: 000000000d00000016000000 + - m_Vertices: 010000000400000017000000 + - m_Vertices: 020000000f00000010000000 + - m_Vertices: 030000000600000011000000 + - m_Vertices: 050000000800000015000000 + - m_Vertices: 070000000a00000013000000 + - m_Vertices: 090000000c00000014000000 + - m_Vertices: 0b0000000e00000012000000 + m_SharedTextures: [] + m_Positions: + - {x: 0, y: 0, z: 1} + - {x: 1, y: 0, z: 1} + - {x: 0, y: 5, z: 1} + - {x: 1, y: 5, z: 1} + - {x: 1, y: 0, z: 1} + - {x: 1, y: 0, z: 0} + - {x: 1, y: 5, z: 1} + - {x: 1, y: 5, z: 0} + - {x: 1, y: 0, z: 0} + - {x: 0, y: 0, z: 0} + - {x: 1, y: 5, z: 0} + - {x: 0, y: 5, z: 0} + - {x: 0, y: 0, z: 0} + - {x: 0, y: 0, z: 1} + - {x: 0, y: 5, z: 0} + - {x: 0, y: 5, z: 1} + - {x: 0, y: 5, z: 1} + - {x: 1, y: 5, z: 1} + - {x: 0, y: 5, z: 0} + - {x: 1, y: 5, z: 0} + - {x: 0, y: 0, z: 0} + - {x: 1, y: 0, z: 0} + - {x: 0, y: 0, z: 1} + - {x: 1, y: 0, z: 1} + m_Textures0: + - {x: 1, y: -4} + - {x: 0, y: -4} + - {x: 1, y: 1} + - {x: 0, y: 1} + - {x: 1, y: -4} + - {x: 0, y: -4} + - {x: 1, y: 1} + - {x: 0, y: 1} + - {x: 1, y: -4} + - {x: 0, y: -4} + - {x: 1, y: 1} + - {x: 0, y: 1} + - {x: 1, y: -4} + - {x: 0, y: -4} + - {x: 1, y: 1} + - {x: 0, y: 1} + - {x: 0, y: 1} + - {x: 1, y: 1} + - {x: 0, y: 0} + - {x: 1, y: 0} + - {x: 1, y: 0} + - {x: 0, y: 0} + - {x: 1, y: 1} + - {x: 0, y: 1} + m_Textures2: [] + m_Textures3: [] + m_Tangents: + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + m_Colors: + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + - {r: 0.40242353, g: 0.40242353, b: 0.40242353, a: 1} + m_UnwrapParameters: + m_HardAngle: 88 + m_PackMargin: 20 + m_AngleError: 8 + m_AreaError: 15 + m_PreserveMeshAssetOnDestroy: 0 + assetGuid: + m_Mesh: {fileID: 0} + m_VersionIndex: 503 + m_IsSelectable: 1 + m_SelectedFaces: + m_SelectedEdges: [] + m_SelectedVertices: +--- !u!114 &4965807069307964419 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9013439156861697438} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.ProBuilder::UnityEngine.ProBuilder.Shapes.ProBuilderShape + m_Shape: + rid: 7155905660964307914 + m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1} + m_UnmodifiedMeshVersion: 500 + m_Size: {x: 1, y: 5, z: 1} + m_LocalCenter: {x: 0.5, y: 2.5, z: 0.5} + references: + version: 2 + RefIds: + - rid: 7155905660964307914 + type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder} + data: +--- !u!23 &7335265729089126398 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9013439156861697438} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c22777d6e868e4f2fb421913386b154e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &5486821111288529707 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9013439156861697438} + m_Mesh: {fileID: 0} +--- !u!64 &4243140306971244367 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9013439156861697438} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 0} diff --git a/Assets/Map/Structures/Pieces/ShortAntenna.prefab.meta b/Assets/Map/Structures/Pieces/ShortAntenna.prefab.meta new file mode 100644 index 0000000..2f826f6 --- /dev/null +++ b/Assets/Map/Structures/Pieces/ShortAntenna.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 96d061abb236339479d17ed0fcf961a3 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: