maint: added Enemy class
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11
Assets/Scripts/Units/Enemy.cs
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11
Assets/Scripts/Units/Enemy.cs
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@@ -0,0 +1,11 @@
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using Reset.Core;
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namespace Reset.Units{
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public class Enemy : Unit, ILockOnTarget{
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public float lockonTargetRadius{ get; set; } = 10f;
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public void OnTargetDelete(){
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GetComponent<ILockOnTarget>().SafelyDeleteTarget();
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}
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}
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}
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