maint: ProjectSettings update and clean up
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@@ -14,6 +14,9 @@ EditorBuildSettings:
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- enabled: 1
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path: Assets/Scenes/ItemTest.unity
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guid: 520e0dc411c2684479fba0c4f32b733c
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- enabled: 1
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path: Assets/Scenes/CombatTest.unity
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guid: 7afe0eb15714afe4cb7caee140008f5b
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m_configObjects:
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com.unity.input.settings: {fileID: 11400000, guid: e4ca318d34698fe41ba99a765e54e4c2, type: 2}
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com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 94c7611bb3f64b248940847af54844cf, type: 3}
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@@ -144,6 +144,8 @@ PlayerSettings:
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bundleVersion: 0.2.0
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preloadedAssets:
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- {fileID: 0}
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- {fileID: 11400000, guid: e4ca318d34698fe41ba99a765e54e4c2, type: 2}
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- {fileID: -944628639613478452, guid: 94c7611bb3f64b248940847af54844cf, type: 3}
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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16
ProjectSettings/TimelineSettings.asset
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16
ProjectSettings/TimelineSettings.asset
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@@ -0,0 +1,16 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &1
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MonoBehaviour:
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m_ObjectHideFlags: 53
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: a287be6c49135cd4f9b2b8666c39d999, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.Timeline.Editor::TimelineProjectSettings
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assetDefaultFramerate: 60
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m_DefaultFrameRate: 60
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