change: edited camera and ui prefabs to work with networking
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@@ -48,6 +48,7 @@ GameObject:
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- component: {fileID: 3229831872226355039}
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- component: {fileID: 9145059216287897393}
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- component: {fileID: 3313631396256320333}
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- component: {fileID: 2138014960130760179}
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- component: {fileID: 7070283194321853303}
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- component: {fileID: 4383369033389970653}
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m_Layer: 0
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@@ -286,6 +287,51 @@ MonoBehaviour:
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DecelTime: 0
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PlayerIndex: -1
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AutoEnableInputs: 1
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--- !u!114 &2138014960130760179
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3727451710788063110}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 058c862723373ca43913637463aff84a, type: 3}
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m_Name:
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m_EditorClassIdentifier: Core::CustomInputHandler
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ScanRecursively: 1
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SuppressInputWhileBlending: 1
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IgnoreTimeScale: 0
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m_ControllerManager:
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Controllers:
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- Name: Look Orbit X
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Owner: {fileID: 4828207810450504966}
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Enabled: 1
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Input:
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Input: {fileID: 6185001796860367008, guid: 94c7611bb3f64b248940847af54844cf, type: 3}
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InputValue: 0
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Driver:
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AccelTime: 0
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DecelTime: 0
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- Name: Look Orbit Y
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Owner: {fileID: 4828207810450504966}
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Enabled: 1
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Input:
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Input: {fileID: 6185001796860367008, guid: 94c7611bb3f64b248940847af54844cf, type: 3}
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InputValue: 0
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Driver:
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AccelTime: 0
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DecelTime: 0
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- Name: Orbit Scale
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Owner: {fileID: 4828207810450504966}
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Enabled: 1
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Input:
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Input: {fileID: 6185001796860367008, guid: 94c7611bb3f64b248940847af54844cf, type: 3}
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InputValue: 0
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Driver:
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AccelTime: 0
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DecelTime: 0
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PlayerInput: {fileID: 0}
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--- !u!114 &7070283194321853303
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MonoBehaviour:
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m_ObjectHideFlags: 0
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