change: updated neighborhood scene with new objects
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@@ -118,7 +118,7 @@ Material:
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0.49144346, g: 0.4393345, b: 0.35931006, a: 1}
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- _EmissionColor: {r: 1.1290407, g: 1.0093257, b: 0.82547784, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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