changed: more robust environment observers, player graph changes
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@@ -9,6 +9,7 @@ namespace NodeCanvas.Tasks.Conditions {
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public BBParameter<string> observerLabel;
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public BBParameter<RaycastHit> outputHitTo;
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//Use for initialization. This is called only once in the lifetime of the task.
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//Return null if init was successfull. Return an error string otherwise
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protected override string OnInit(){
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