improv: added IUnitDirectionProvider.cs for providing direction to UnitMovementHandler instead of PlayerControls
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Assets/Scripts/Units/IUnitDirectionProvider.cs
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Assets/Scripts/Units/IUnitDirectionProvider.cs
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using UnityEngine;
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namespace Reset.Units{
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public interface IUnitDirectionProvider{
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public Vector2 direction{ get; set; }
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}
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}
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3
Assets/Scripts/Units/IUnitDirectionProvider.cs.meta
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Assets/Scripts/Units/IUnitDirectionProvider.cs.meta
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fileFormatVersion: 2
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guid: ba6af7dc2e654035a720449447af3fa8
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timeCreated: 1761268431
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