feat: basic online working with relay
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@@ -120,6 +120,7 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 7329826263822975762}
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- component: {fileID: 2538182172493791937}
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- component: {fileID: 7494367001870099223}
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- component: {fileID: 8163344541298437235}
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- component: {fileID: 679199079481597207}
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@@ -129,7 +130,6 @@ GameObject:
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- component: {fileID: 2129000951396423518}
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- component: {fileID: 2842793574603981349}
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- component: {fileID: 43868462096200776}
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- component: {fileID: 2538182172493791937}
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- component: {fileID: 6067609290387865387}
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m_Layer: 0
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m_Name: Player
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@@ -154,6 +154,31 @@ Transform:
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- {fileID: 2655796284435897345}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &2538182172493791937
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2757828562731694833}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
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GlobalObjectIdHash: 3816484910
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InScenePlacedSourceGlobalObjectIdHash: 0
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DeferredDespawnTick: 0
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Ownership: 1
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AlwaysReplicateAsRoot: 0
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SynchronizeTransform: 1
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ActiveSceneSynchronization: 0
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SceneMigrationSynchronization: 1
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SpawnWithObservers: 1
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DontDestroyWithOwner: 0
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AutoObjectParentSync: 1
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SyncOwnerTransformWhenParented: 1
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AllowOwnerToParent: 0
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--- !u!114 &7494367001870099223
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -166,6 +191,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 0c0da0317d344ea49b810f0010efefa8, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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ShowTopMostFoldoutHeaderGroup: 1
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controls: {fileID: 0}
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camera: {fileID: 0}
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--- !u!114 &8163344541298437235
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@@ -433,7 +459,7 @@ MonoBehaviour:
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m_ActionEvents: []
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m_NeverAutoSwitchControlSchemes: 1
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m_DefaultControlScheme: Controller
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m_DefaultActionMap: b2eefcc8-f0a6-4007-854d-f0b59159e624
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m_DefaultActionMap: In-Game
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m_SplitScreenIndex: -1
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m_Camera: {fileID: 0}
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--- !u!143 &2106585328495276993
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@@ -556,31 +582,6 @@ MonoBehaviour:
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Radius: 0.5
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targetGroup: {fileID: 0}
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lockOnDocument: {fileID: 0}
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--- !u!114 &2538182172493791937
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2757828562731694833}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
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GlobalObjectIdHash: 3816484910
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InScenePlacedSourceGlobalObjectIdHash: 0
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DeferredDespawnTick: 0
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Ownership: 1
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AlwaysReplicateAsRoot: 0
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SynchronizeTransform: 1
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ActiveSceneSynchronization: 0
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SceneMigrationSynchronization: 1
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SpawnWithObservers: 1
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DontDestroyWithOwner: 0
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AutoObjectParentSync: 1
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SyncOwnerTransformWhenParented: 1
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AllowOwnerToParent: 0
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--- !u!114 &6067609290387865387
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -596,7 +597,7 @@ MonoBehaviour:
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ShowTopMostFoldoutHeaderGroup: 1
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NetworkTransformExpanded: 0
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AutoOwnerAuthorityTickOffset: 1
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PositionInterpolationType: 0
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PositionInterpolationType: 2
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RotationInterpolationType: 0
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ScaleInterpolationType: 0
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PositionLerpSmoothing: 1
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