feat: updates to neighborhood test
i wouldn't recommend merging these changes, they're pretty quick and dirty. i'd just so use this as a jump-off point, maybe a point of reference at most. this was for funsies.
This commit is contained in:
@@ -92,7 +92,7 @@ MonoBehaviour:
|
||||
m_MaxPixelLights: 0
|
||||
m_ShadowAtlasResolution: 256
|
||||
m_VolumeFrameworkUpdateMode: 0
|
||||
m_VolumeProfile: {fileID: 11400000, guid: 10fc4df2da32a41aaa32d77bc913491c, type: 2}
|
||||
m_VolumeProfile: {fileID: 0}
|
||||
apvScenesData:
|
||||
obsoleteSceneBounds:
|
||||
m_Keys: []
|
||||
|
||||
@@ -1,5 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-6289278183109882122
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 43a84b065505d8f41b624b74c882ed4b, type: 3}
|
||||
m_Name: HTrace Screen Space Global Illumination
|
||||
m_EditorClassIdentifier: HTraceSSGI::HTraceSSGI.Scripts.Infrastructure.URP.HTraceSSGIRendererFeature
|
||||
m_Active: 1
|
||||
UseVolumes: 1
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -26,6 +40,7 @@ MonoBehaviour:
|
||||
probeVolumeBlendStatesCS: {fileID: 7200000, guid: b9a23f869c4fd45f19c5ada54dd82176, type: 3}
|
||||
m_RendererFeatures:
|
||||
- {fileID: 7833122117494664109}
|
||||
- {fileID: -6289278183109882122}
|
||||
m_RendererFeatureMap: ad6b866f10d7b46c
|
||||
m_UseNativeRenderPass: 1
|
||||
xrSystemData: {fileID: 0}
|
||||
|
||||
Reference in New Issue
Block a user