fixed: various movement and air control fixes and tweaks, various clean up

This commit is contained in:
Chris
2025-07-29 17:38:52 -04:00
parent 39313c96d0
commit ae1908013d
9 changed files with 52 additions and 37 deletions

View File

@@ -66,7 +66,7 @@ namespace NodeCanvas.Tasks.Actions {
break;
case TransformProperty.Rotation:
// agent.transform = Quaternion.Euler(relativeValue.value + targetValue.value);
agent.transform.rotation = Quaternion.LookRotation(relativeValue.value) * Quaternion.Euler(targetValue.value);
break;
case TransformProperty.Scale:
break;
@@ -99,7 +99,7 @@ namespace NodeCanvas.Tasks.Actions {
break;
case TransformProperty.Rotation:
agent.transform.rotation = Quaternion.Euler(relativeValue.value + targetValue.value);
agent.transform.rotation = Quaternion.Euler(relativeValue.value) * Quaternion.Euler(targetValue.value);
break;
case TransformProperty.Scale:
break;