fixed: various movement and air control fixes and tweaks, various clean up
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@@ -113,6 +113,8 @@ public class CameraSettingsProcessor : MonoBehaviour{
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values.orbitFollowCenterHeight.targetValue, ref values.orbitFollowCenterHeight.velocityRef,
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values.orbitFollowCenterHeight.smoothing);
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orbit.Orbits.Center.Radius = Mathf.SmoothDamp(orbit.Orbits.Center.Radius,
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values.orbitFollowCenterRadius.targetValue, ref values.orbitFollowCenterRadius.velocityRef,
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values.orbitFollowCenterRadius.smoothing);
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