maint: added livewatch asset
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@@ -0,0 +1,46 @@
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using UnityEditor;
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using UnityEngine;
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namespace Ingvar.LiveWatch.Editor
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{
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public class EventModifiersEditorProperty : EditorProperty<EventModifiers>
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{
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public EventModifiersEditorProperty(string key, EventModifiers defaultValue) : base(key, defaultValue)
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{
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}
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protected override bool IsEqual(EventModifiers left, EventModifiers right)
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{
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return left == right;
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}
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protected override EventModifiers Load()
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{
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return (EventModifiers)EditorPrefs.GetInt(Key);
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}
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protected override void Save(EventModifiers value)
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{
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EditorPrefs.SetInt(Key, (int)value);
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}
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protected override EditorPropertyDrawer<EventModifiers> GetDrawer()
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{
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return new EventModifiersEditorPropertyDrawer(this);
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}
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}
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public class EventModifiersEditorPropertyDrawer : EditorPropertyDrawer<EventModifiers>
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{
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public EventModifiersEditorPropertyDrawer(EditorProperty<EventModifiers> property) : base(property)
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{
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}
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public override void Draw(params GUILayoutOption[] options)
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{
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Property.Value = (EventModifiers)EditorGUILayout.EnumFlagsField(Property, options);
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}
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}
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}
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