maint: added livewatch asset
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using System;
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using System.Collections.Generic;
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using UnityEngine.Serialization;
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namespace Ingvar.LiveWatch
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{
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[Serializable]
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public class VariableRuntimeMeta
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{
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public Type ValueType;
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public Action UpdateCall;
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public bool IsSortingRequired;
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public bool IsSetUp;
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public bool IsDictionaryKey;
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public bool IsDictionaryValue;
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public bool IsCollectionValue;
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public bool IsUpdatedAtLeastOnce;
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public bool UpdateOnce;
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public bool AlwaysShrinkable;
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public int DecimalPlaces = 2;
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public bool IsOrderSet;
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public float SortOrder;
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}
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}
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@@ -0,0 +1,10 @@
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fileFormatVersion: 2
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guid: ec2651567fd7427fb1806ec0d5eb2598
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timeCreated: 1643054765
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AssetOrigin:
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serializedVersion: 1
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productId: 324001
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packageName: LiveWatch Lite | Debug with full history of changes
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packageVersion: 1.0.1
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assetPath: Assets/LiveWatchLite/Scripts/WatchVariable/RuntimeMeta/VariableRuntimeMeta.cs
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uploadId: 770587
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