maint: added livewatch asset

This commit is contained in:
Chris
2025-08-31 18:14:07 -04:00
parent 7f5d95787b
commit ae2371a6fa
385 changed files with 150792 additions and 0 deletions

View File

@@ -0,0 +1,33 @@
using System;
using System.Collections.Generic;
using UnityEngine;
namespace Ingvar.LiveWatch.TowerDefenceDemo
{
public class LevelInitialTowerSpawner : MonoBehaviour
{
[SerializeField] private List<TowerSpawnSetup> _towers;
private LevelScene _levelScene;
private void Awake()
{
_levelScene = FindObjectOfType<LevelScene>();
}
public void SpawnAllTowers()
{
foreach (var towerSpawn in _towers)
{
_levelScene.TowerBuildManager.BuildTower(towerSpawn.Slot, towerSpawn.Type, false);
}
}
[Serializable]
public class TowerSpawnSetup
{
public TowerBuildSlot Slot;
public TowerType Type;
}
}
}