maint: renamed player folder to units to match namespaces. added unit class as well.
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Assets/Scripts/Units/Combat/IDamageable.cs
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9
Assets/Scripts/Units/Combat/IDamageable.cs
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using UnityEngine;
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namespace Reset.Core{
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public interface IDamageable{
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public void TakeDamage(DamageSource source);
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public void TakeDamage(DamageSource[] sources);
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}
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}
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