change: more alterations to the new movement and settingvalue system
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@@ -16,12 +16,11 @@ namespace Reset.Core {
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public FloatValueGroup moveSpeedSoothing = new (newLabel: "Move Speed Smoothing");
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[ParadoxNotion.Design.Header("Direction")]
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public FloatValueGroup airDirectionDecay = new FloatValueGroup("Air Direction Decay");
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public FloatValueGroup accelerationSmoothing = new (newLabel: "Acceleration Smoothing");
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public FloatValueGroup deaccelerationSmoothing = new (newLabel: "Deacceleration Smoothing");
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// public CurveValueGroup deaccelerationCurve = new (newLabel: "Deacceleration Curve"); // Currently unused, may return
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// Jumping
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[ParadoxNotion.Design.Header("Jumping")]
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