change: more alterations to the new movement and settingvalue system
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@@ -18,6 +18,8 @@ namespace Reset.Units {
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[SliderField(0,1)]
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public float addInputPriorty;
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public FloatValueGroup directionSmoothing = new FloatValueGroup("Direction Smoothing");
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//Use for initialization. This is called only once in the lifetime of the task.
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//Return null if init was successfull. Return an error string otherwise
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protected override string OnInit() {
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