change: more alterations to the new movement and settingvalue system
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10
Assets/Scripts/Player/PlayerFacingDirection.cs
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10
Assets/Scripts/Player/PlayerFacingDirection.cs
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@@ -0,0 +1,10 @@
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namespace Reset.Units{
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public enum PlayerFacingDirection{
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TowardsTarget = 0,
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MatchForward,
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MatchCamera,
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Static,
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Momentum,
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SpecifiedDirection
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}
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}
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