change: fixing of many issues in handler, deprecation/deletion of variables, cleanup of UnitMovementHandler, cleaning up of inspector
This commit is contained in:
@@ -212,615 +212,109 @@ MonoBehaviour:
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additionalMoveDirection: {x: 0, y: 0, z: 0}
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data:
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moveSmoothing:
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value: {x: 0, y: 0}
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smoothing: 1
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||||
easing: 2
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||||
currentSmoothing: 0
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||||
currentValue: 0
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refVel: {x: 0, y: 0}
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targetValue: {x: 0.5, y: 0.5}
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currentValue: {x: 0.5, y: 0.5}
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targetSmoothing: 1
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targetEasing: 2
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defaultValue: {x: 0.5, y: 0.5}
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defaultSmoothing: 1
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defaultEasing: 2
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acceleration:
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value: 2.3
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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targetValue: 10
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currentValue: 1.5
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targetSmoothing: 1
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targetEasing: 2
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defaultValue: 5
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defaultSmoothing: 1
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defaultEasing: 2
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deacceleration:
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value: 1
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smoothing: 7.46
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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targetValue: 20
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currentValue: 2
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targetSmoothing: 1
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targetEasing: 2
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defaultValue: 5
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defaultSmoothing: 1
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defaultEasing: 2
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airDirectionDecay:
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value: 1
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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targetValue: 1
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currentValue: 1
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targetSmoothing: 1
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targetEasing: 2
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defaultValue: 1
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defaultSmoothing: 1
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defaultEasing: 2
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softening:
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value: 5
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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targetValue: 4
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currentValue: 1
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targetSmoothing: 1
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targetEasing: 2
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defaultValue: 1
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defaultSmoothing: 1
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defaultEasing: 2
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moveSpeed:
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value: 10
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smoothing: 10
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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jumpPower:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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jumpPowerDecay:
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value: 4
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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targetValue: 15
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currentValue: 15
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targetSmoothing: 10
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targetEasing: 2
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defaultValue: 15
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defaultSmoothing: 10
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defaultEasing: 2
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gravityPower:
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value: 0.1
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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targetValue: 1
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currentValue: 1
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targetSmoothing: 1
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targetEasing: 2
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defaultValue: 1
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defaultSmoothing: 1
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defaultEasing: 2
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gravityMax:
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value: 8
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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targetValue: 8
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currentValue: 8
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targetSmoothing: 1
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targetEasing: 2
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defaultValue: 8
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defaultSmoothing: 1
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defaultEasing: 2
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gravityAcceleration:
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value: 3
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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targetValue: 5
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currentValue: 5
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targetSmoothing: 1
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targetEasing: 2
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defaultValue: 1
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defaultSmoothing: 1
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defaultEasing: 2
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gravityScale:
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value: 1
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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targetValue: 1
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currentValue: 1
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targetSmoothing: 1
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targetEasing: 2
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defaultValue: 1
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defaultSmoothing: 1
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defaultEasing: 2
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rotateFacing:
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rid: -2
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targetValue: 4
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currentValue: 4
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targetSmoothing: 1
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targetEasing: 2
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defaultValue: 4
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defaultSmoothing: 1
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defaultEasing: 2
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rotationSpeed:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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targetValue: 5
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currentValue: 5
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targetSmoothing: 1
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targetEasing: 2
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defaultValue: 5
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defaultSmoothing: 1
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defaultEasing: 2
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rotationInputBlending:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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smoothing:
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moveSmoothing:
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value: {x: 0, y: 0}
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: {x: 0, y: 0}
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acceleration:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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deacceleration:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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airDirectionDecay:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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softening:
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value: 0
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smoothing: 10
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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moveSpeed:
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value: 0
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smoothing: 10
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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jumpPower:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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jumpPowerDecay:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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gravityPower:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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gravityMax:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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gravityAcceleration:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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gravityScale:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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rotateFacing:
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rid: -2
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rotationSpeed:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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rotationInputBlending:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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easing:
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moveSmoothing:
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value: {x: 0, y: 0}
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: {x: 0, y: 0}
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acceleration:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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deacceleration:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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airDirectionDecay:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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softening:
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value: 0
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smoothing: 10
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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moveSpeed:
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value: 0
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smoothing: 10
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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jumpPower:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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jumpPowerDecay:
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value: 0
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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gravityPower:
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value: 0
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||||
smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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||||
gravityMax:
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value: 0
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||||
smoothing: 1
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||||
easing: 2
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||||
currentSmoothing: 0
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||||
currentValue: 0
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||||
refVel: 0
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||||
gravityAcceleration:
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value: 0
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||||
smoothing: 1
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||||
easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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gravityScale:
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value: 0
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||||
smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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rotateFacing:
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rid: -2
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rotationSpeed:
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value: 0
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smoothing: 1
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||||
easing: 2
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currentSmoothing: 0
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||||
currentValue: 0
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refVel: 0
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rotationInputBlending:
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value: 0
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||||
smoothing: 1
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||||
easing: 2
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currentSmoothing: 0
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||||
currentValue: 0
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refVel: 0
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defaultData:
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moveSmoothing:
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value: {x: 0, y: 0}
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smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
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refVel: {x: 0, y: 0}
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acceleration:
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value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
deacceleration:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
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currentSmoothing: 0
|
||||
currentValue: 0
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||||
refVel: 0
|
||||
airDirectionDecay:
|
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value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
softening:
|
||||
value: 0
|
||||
smoothing: 10
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
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||||
refVel: 0
|
||||
moveSpeed:
|
||||
value: 0
|
||||
smoothing: 10
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
jumpPower:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
jumpPowerDecay:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
gravityPower:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
gravityMax:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
gravityAcceleration:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
gravityScale:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
rotateFacing:
|
||||
rid: -2
|
||||
rotationSpeed:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
rotationInputBlending:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
defaultSmoothing:
|
||||
moveSmoothing:
|
||||
value: {x: 0, y: 0}
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: {x: 0, y: 0}
|
||||
acceleration:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
deacceleration:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
airDirectionDecay:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
softening:
|
||||
value: 0
|
||||
smoothing: 10
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
moveSpeed:
|
||||
value: 0
|
||||
smoothing: 10
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
jumpPower:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
jumpPowerDecay:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
gravityPower:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
gravityMax:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
gravityAcceleration:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
gravityScale:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
rotateFacing:
|
||||
rid: -2
|
||||
rotationSpeed:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
rotationInputBlending:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
defaultEasing:
|
||||
moveSmoothing:
|
||||
value: {x: 0, y: 0}
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: {x: 0, y: 0}
|
||||
acceleration:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
deacceleration:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
airDirectionDecay:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
softening:
|
||||
value: 0
|
||||
smoothing: 10
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
moveSpeed:
|
||||
value: 0
|
||||
smoothing: 10
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
jumpPower:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
jumpPowerDecay:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
gravityPower:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
gravityMax:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
gravityAcceleration:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
gravityScale:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
rotateFacing:
|
||||
rid: -2
|
||||
rotationSpeed:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
rotationInputBlending:
|
||||
value: 0
|
||||
smoothing: 1
|
||||
easing: 2
|
||||
currentSmoothing: 0
|
||||
currentValue: 0
|
||||
refVel: 0
|
||||
references:
|
||||
version: 2
|
||||
RefIds:
|
||||
- rid: -2
|
||||
type: {class: , ns: , asm: }
|
||||
targetValue: 0.3
|
||||
currentValue: 0.3
|
||||
targetSmoothing: 1
|
||||
targetEasing: 2
|
||||
defaultValue: 0.3
|
||||
defaultSmoothing: 1
|
||||
defaultEasing: 2
|
||||
--- !u!114 &679199079481597207
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
Reference in New Issue
Block a user